godot/platform/windows
2024-03-26 10:18:08 +02:00
..
doc_classes Merge pull request #88325 from akien-mga/texture-formats 2024-02-17 00:23:45 +01:00
export [Windows] Fix exporting as ZIP when console wrapper and/or embedded PCK is enabled. 2024-03-15 11:41:48 +02:00
console_wrapper_windows.cpp
crash_handler_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
crash_handler_windows.h
detect.py Merge pull request #89159 from Repiteo/suppress-msvc-false-default 2024-03-05 09:56:15 +01:00
display_server_windows.cpp Use Vector* component-wise min/max/clamp functions where applicable 2024-03-20 13:47:42 +01:00
display_server_windows.h [NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows. 2024-03-15 22:46:47 +02:00
gl_manager_windows_angle.cpp
gl_manager_windows_angle.h
gl_manager_windows_native.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
gl_manager_windows_native.h
godot_console.ico
godot_res_wrap.rc
godot_res.rc Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text 2024-03-04 12:53:22 -08:00
godot_windows.cpp Refactor OS exit code to be EXIT_SUCCESS by default 2024-03-08 23:31:24 +01:00
godot.ico
godot.natvis
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp [NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows. 2024-03-15 22:46:47 +02:00
native_menu_windows.h [NativeMenu] Move files to the display subfolder. 2024-03-26 10:18:08 +02:00
os_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
os_windows.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
platform_config.h
platform_gl.h
platform_windows_builders.py SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
README.md
rendering_context_driver_vulkan_windows.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_windows.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
SCsub [NativeMenu] Implement native popup menu support on Windows. 2024-03-13 10:51:38 +02:00
tts_windows.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
tts_windows.h
wgl_detect_version.cpp clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation