godot/demos/2d/isometric_light
Juan Linietsky 650e13f3cd back buffer copy node, to improve on texscreen()
back buffer copy node and respective demo
2015-03-12 01:05:50 -03:00
..
cubio
character_shder.res
column.scn
cubio.gd
cubio.scn small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
energy.png
engine.cfg back buffer copy node, to improve on texscreen() 2015-03-12 01:05:50 -03:00
export.cfg small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
faceColor.png
faceMask.png
faceNormal.png small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
fire.png
floor_shader.res small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
light2.png small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
map.gd
map.scn small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
shadow_blob.png
shoot_halo.png
shoot.gd
shoot.scn
tileset_scene.scn small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
tileset.res
torch_light.png small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
torch_shader.res
torch.scn small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
wall_shader.res small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00