mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
272 lines
9.9 KiB
C++
272 lines
9.9 KiB
C++
/*************************************************************************/
|
|
/* multiplayer_peer.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "multiplayer_peer.h"
|
|
|
|
#include "core/os/os.h"
|
|
|
|
uint32_t MultiplayerPeer::generate_unique_id() const {
|
|
uint32_t hash = 0;
|
|
|
|
while (hash == 0 || hash == 1) {
|
|
hash = hash_djb2_one_32(
|
|
(uint32_t)OS::get_singleton()->get_ticks_usec());
|
|
hash = hash_djb2_one_32(
|
|
(uint32_t)OS::get_singleton()->get_unix_time(), hash);
|
|
hash = hash_djb2_one_32(
|
|
(uint32_t)OS::get_singleton()->get_user_data_dir().hash64(), hash);
|
|
hash = hash_djb2_one_32(
|
|
(uint32_t)((uint64_t)this), hash); // Rely on ASLR heap
|
|
hash = hash_djb2_one_32(
|
|
(uint32_t)((uint64_t)&hash), hash); // Rely on ASLR stack
|
|
|
|
hash = hash & 0x7FFFFFFF; // Make it compatible with unsigned, since negative ID is used for exclusion
|
|
}
|
|
|
|
return hash;
|
|
}
|
|
|
|
void MultiplayerPeer::set_transfer_channel(int p_channel) {
|
|
transfer_channel = p_channel;
|
|
}
|
|
|
|
int MultiplayerPeer::get_transfer_channel() const {
|
|
return transfer_channel;
|
|
}
|
|
|
|
void MultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) {
|
|
transfer_mode = p_mode;
|
|
}
|
|
|
|
Multiplayer::TransferMode MultiplayerPeer::get_transfer_mode() const {
|
|
return transfer_mode;
|
|
}
|
|
|
|
void MultiplayerPeer::set_refuse_new_connections(bool p_enable) {
|
|
refuse_connections = p_enable;
|
|
}
|
|
|
|
bool MultiplayerPeer::is_refusing_new_connections() const {
|
|
return refuse_connections;
|
|
}
|
|
|
|
void MultiplayerPeer::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_transfer_channel", "channel"), &MultiplayerPeer::set_transfer_channel);
|
|
ClassDB::bind_method(D_METHOD("get_transfer_channel"), &MultiplayerPeer::get_transfer_channel);
|
|
ClassDB::bind_method(D_METHOD("set_transfer_mode", "mode"), &MultiplayerPeer::set_transfer_mode);
|
|
ClassDB::bind_method(D_METHOD("get_transfer_mode"), &MultiplayerPeer::get_transfer_mode);
|
|
ClassDB::bind_method(D_METHOD("set_target_peer", "id"), &MultiplayerPeer::set_target_peer);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_packet_peer"), &MultiplayerPeer::get_packet_peer);
|
|
|
|
ClassDB::bind_method(D_METHOD("poll"), &MultiplayerPeer::poll);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_connection_status"), &MultiplayerPeer::get_connection_status);
|
|
ClassDB::bind_method(D_METHOD("get_unique_id"), &MultiplayerPeer::get_unique_id);
|
|
ClassDB::bind_method(D_METHOD("generate_unique_id"), &MultiplayerPeer::generate_unique_id);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_refuse_new_connections", "enable"), &MultiplayerPeer::set_refuse_new_connections);
|
|
ClassDB::bind_method(D_METHOD("is_refusing_new_connections"), &MultiplayerPeer::is_refusing_new_connections);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_connections"), "set_refuse_new_connections", "is_refusing_new_connections");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_mode", PROPERTY_HINT_ENUM, "Unreliable,Unreliable Ordered,Reliable"), "set_transfer_mode", "get_transfer_mode");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_channel", PROPERTY_HINT_RANGE, "0,255,1"), "set_transfer_channel", "get_transfer_channel");
|
|
|
|
BIND_ENUM_CONSTANT(CONNECTION_DISCONNECTED);
|
|
BIND_ENUM_CONSTANT(CONNECTION_CONNECTING);
|
|
BIND_ENUM_CONSTANT(CONNECTION_CONNECTED);
|
|
|
|
BIND_CONSTANT(TARGET_PEER_BROADCAST);
|
|
BIND_CONSTANT(TARGET_PEER_SERVER);
|
|
|
|
ADD_SIGNAL(MethodInfo("peer_connected", PropertyInfo(Variant::INT, "id")));
|
|
ADD_SIGNAL(MethodInfo("peer_disconnected", PropertyInfo(Variant::INT, "id")));
|
|
ADD_SIGNAL(MethodInfo("server_disconnected"));
|
|
ADD_SIGNAL(MethodInfo("connection_succeeded"));
|
|
ADD_SIGNAL(MethodInfo("connection_failed"));
|
|
}
|
|
|
|
/*************/
|
|
|
|
int MultiplayerPeerExtension::get_available_packet_count() const {
|
|
int count;
|
|
if (GDVIRTUAL_CALL(_get_available_packet_count, count)) {
|
|
return count;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_available_packet_count is unimplemented!");
|
|
return -1;
|
|
}
|
|
|
|
Error MultiplayerPeerExtension::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
|
|
int err;
|
|
if (GDVIRTUAL_CALL(_get_packet, r_buffer, &r_buffer_size, err)) {
|
|
return (Error)err;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_native is unimplemented!");
|
|
return FAILED;
|
|
}
|
|
|
|
Error MultiplayerPeerExtension::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
|
|
int err;
|
|
if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
|
|
return (Error)err;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_put_packet_native is unimplemented!");
|
|
return FAILED;
|
|
}
|
|
|
|
int MultiplayerPeerExtension::get_max_packet_size() const {
|
|
int size;
|
|
if (GDVIRTUAL_CALL(_get_max_packet_size, size)) {
|
|
return size;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_max_packet_size is unimplemented!");
|
|
return 0;
|
|
}
|
|
|
|
void MultiplayerPeerExtension::set_transfer_channel(int p_channel) {
|
|
if (GDVIRTUAL_CALL(_set_transfer_channel, p_channel)) {
|
|
return;
|
|
}
|
|
MultiplayerPeer::set_transfer_channel(p_channel);
|
|
}
|
|
|
|
int MultiplayerPeerExtension::get_transfer_channel() const {
|
|
int channel;
|
|
if (GDVIRTUAL_CALL(_get_transfer_channel, channel)) {
|
|
return channel;
|
|
}
|
|
return MultiplayerPeer::get_transfer_channel();
|
|
}
|
|
|
|
void MultiplayerPeerExtension::set_transfer_mode(Multiplayer::TransferMode p_mode) {
|
|
if (GDVIRTUAL_CALL(_set_transfer_mode, p_mode)) {
|
|
return;
|
|
}
|
|
MultiplayerPeer::set_transfer_mode(p_mode);
|
|
}
|
|
|
|
Multiplayer::TransferMode MultiplayerPeerExtension::get_transfer_mode() const {
|
|
int mode;
|
|
if (GDVIRTUAL_CALL(_get_transfer_mode, mode)) {
|
|
return (Multiplayer::TransferMode)mode;
|
|
}
|
|
return MultiplayerPeer::get_transfer_mode();
|
|
}
|
|
|
|
void MultiplayerPeerExtension::set_target_peer(int p_peer_id) {
|
|
if (GDVIRTUAL_CALL(_set_target_peer, p_peer_id)) {
|
|
return;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_set_target_peer is unimplemented!");
|
|
}
|
|
|
|
int MultiplayerPeerExtension::get_packet_peer() const {
|
|
int peer;
|
|
if (GDVIRTUAL_CALL(_get_packet_peer, peer)) {
|
|
return peer;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_packet_peer is unimplemented!");
|
|
return 0;
|
|
}
|
|
|
|
bool MultiplayerPeerExtension::is_server() const {
|
|
bool server;
|
|
if (GDVIRTUAL_CALL(_is_server, server)) {
|
|
return server;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_is_server is unimplemented!");
|
|
return false;
|
|
}
|
|
|
|
void MultiplayerPeerExtension::poll() {
|
|
int err;
|
|
if (GDVIRTUAL_CALL(_poll, err)) {
|
|
return;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_poll is unimplemented!");
|
|
}
|
|
|
|
int MultiplayerPeerExtension::get_unique_id() const {
|
|
int id;
|
|
if (GDVIRTUAL_CALL(_get_unique_id, id)) {
|
|
return id;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_unique_id is unimplemented!");
|
|
return 0;
|
|
}
|
|
|
|
void MultiplayerPeerExtension::set_refuse_new_connections(bool p_enable) {
|
|
if (GDVIRTUAL_CALL(_set_refuse_new_connections, p_enable)) {
|
|
return;
|
|
}
|
|
MultiplayerPeer::set_refuse_new_connections(p_enable);
|
|
}
|
|
|
|
bool MultiplayerPeerExtension::is_refusing_new_connections() const {
|
|
bool refusing;
|
|
if (GDVIRTUAL_CALL(_is_refusing_new_connections, refusing)) {
|
|
return refusing;
|
|
}
|
|
return MultiplayerPeer::is_refusing_new_connections();
|
|
}
|
|
|
|
MultiplayerPeer::ConnectionStatus MultiplayerPeerExtension::get_connection_status() const {
|
|
int status;
|
|
if (GDVIRTUAL_CALL(_get_connection_status, status)) {
|
|
return (ConnectionStatus)status;
|
|
}
|
|
WARN_PRINT_ONCE("MultiplayerPeerExtension::_get_connection_status is unimplemented!");
|
|
return CONNECTION_DISCONNECTED;
|
|
}
|
|
|
|
void MultiplayerPeerExtension::_bind_methods() {
|
|
GDVIRTUAL_BIND(_get_packet, "r_buffer", "r_buffer_size");
|
|
GDVIRTUAL_BIND(_put_packet, "p_buffer", "p_buffer_size");
|
|
GDVIRTUAL_BIND(_get_available_packet_count);
|
|
GDVIRTUAL_BIND(_get_max_packet_size);
|
|
|
|
GDVIRTUAL_BIND(_set_transfer_channel, "p_channel");
|
|
GDVIRTUAL_BIND(_get_transfer_channel);
|
|
|
|
GDVIRTUAL_BIND(_set_transfer_mode, "p_mode");
|
|
GDVIRTUAL_BIND(_get_transfer_mode);
|
|
|
|
GDVIRTUAL_BIND(_set_target_peer, "p_peer");
|
|
|
|
GDVIRTUAL_BIND(_get_packet_peer);
|
|
GDVIRTUAL_BIND(_is_server);
|
|
GDVIRTUAL_BIND(_poll);
|
|
GDVIRTUAL_BIND(_get_unique_id);
|
|
GDVIRTUAL_BIND(_set_refuse_new_connections, "p_enable");
|
|
GDVIRTUAL_BIND(_is_refusing_new_connections);
|
|
GDVIRTUAL_BIND(_get_connection_status);
|
|
}
|