godot/core/math
2021-11-11 11:50:02 +01:00
..
a_star.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
a_star.h
aabb.cpp Rename AABB get_area to get_volume 2021-11-05 18:22:42 -04:00
aabb.h Rename AABB get_area to get_volume 2021-11-05 18:22:42 -04:00
audio_frame.h
basis.cpp clang-format: Enable BreakBeforeTernaryOperators 2021-10-28 15:57:41 +02:00
basis.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
bvh_abb.h
bvh_cull.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_debug.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_integrity.inc
bvh_logic.inc clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc
bvh_split.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_structs.inc
bvh_tree.h
bvh.h Replace references to VisualServer in code comments with RenderingServer 2021-10-07 15:49:41 +02:00
camera_matrix.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
camera_matrix.h
color_names.inc
color.cpp Color: Bind from_hsv as static method 2021-11-11 11:50:02 +01:00
color.h Color: Bind from_hsv as static method 2021-11-11 11:50:02 +01:00
convex_hull.cpp clang-format: Enable BreakBeforeTernaryOperators 2021-10-28 15:57:41 +02:00
convex_hull.h
delaunay_2d.h Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
delaunay_3d.h
disjoint_set.h
dynamic_bvh.cpp
dynamic_bvh.h
expression.cpp
expression.h
face3.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
face3.h clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
geometry_2d.cpp
geometry_2d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
geometry_3d.cpp Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
geometry_3d.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
math_defs.h clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h reimplement ping-pong 2021-11-03 13:39:33 +09:00
octree.h
plane.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
plane.h Swap args of Plane(point, normal) constructor 2021-10-15 20:49:42 -05:00
quaternion.cpp Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
quaternion.h Fix Quaternion multiplication operator 2021-11-04 11:24:46 -05:00
quick_hull.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
SCsub
static_raycaster.cpp Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
static_raycaster.h Auto LOD fixes and improvements 2021-09-27 17:04:56 +02:00
transform_2d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_2d.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
transform_3d.h
triangle_mesh.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
triangle_mesh.h
triangulate.cpp clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
triangulate.h
vector2.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
vector2.h
vector3.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
vector3.h Implement Animation Compression 2021-10-21 18:27:34 -03:00
vector3i.cpp
vector3i.h