godot/editor
Rémi Verschelde 121e1df55b Merge pull request #66300 from KoBeWi/📝🧭
Split script navigation state and edit state
2022-10-05 08:30:49 +02:00
..
debugger Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
export Fix typos with codespell 2022-09-30 14:23:36 +02:00
fileserver
icons Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
import Remove unsupported NO_SAFE_CAST/-fno-rtti from Android build 2022-10-03 11:18:31 +02:00
plugins Merge pull request #66300 from KoBeWi/📝🧭 2022-10-05 08:30:49 +02:00
translations ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
action_map_editor.cpp
action_map_editor.h
animation_bezier_editor.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp Merge pull request #44143 from KoBeWi/callable_multiplayer 2022-09-18 13:47:04 +02:00
animation_track_editor.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Split script navigation state and edit state 2022-09-25 23:06:39 +02:00
code_editor.h Split script navigation state and edit state 2022-09-25 23:06:39 +02:00
connections_dialog.cpp Remember advanced state of connection dialog 2022-09-25 20:22:44 +02:00
connections_dialog.h Remember advanced state of connection dialog 2022-09-25 20:22:44 +02:00
create_dialog.cpp Fix creating Nodes from Recent list 2022-09-30 22:40:10 +02:00
create_dialog.h
dependency_editor.cpp Add ability to open multiple scenes in the Dependency Editor 2022-09-25 22:20:16 +02:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_build_profile.cpp
editor_build_profile.h
editor_builders.py ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
editor_command_palette.cpp Command Palette shortcut_text: font color 2022-09-16 17:35:57 +02:00
editor_command_palette.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_feature_profile.cpp Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1 2022-09-22 11:29:48 +02:00
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
editor_file_system.cpp Fix typos with codespell 2022-09-30 14:23:36 +02:00
editor_file_system.h Remove unused abort_scan variable 2022-09-15 14:23:38 -05:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Merge pull request #62860 from Calinou/editor-log-bold-italic-mono-fonts 2022-10-04 10:30:22 +02:00
editor_fonts.h
editor_help_search.cpp Merge pull request #65315 from Mickeon/editor-help-search-multi-term 2022-10-04 16:46:59 +02:00
editor_help_search.h Merge pull request #65315 from Mickeon/editor-help-search-multi-term 2022-10-04 16:46:59 +02:00
editor_help.cpp Add ability to flag classes as experimental or deprecated. 2022-09-11 00:11:33 +01:00
editor_help.h
editor_inspector.cpp Rename Copy Property –> Copy Value 2022-09-30 16:44:27 +02:00
editor_inspector.h Rename Copy Property –> Copy Value 2022-09-30 16:44:27 +02:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp Merge pull request #62860 from Calinou/editor-log-bold-italic-mono-fonts 2022-10-04 10:30:22 +02:00
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
editor_node.h Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
editor_path.cpp
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin_settings.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
editor_plugin_settings.h
editor_plugin.cpp Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
editor_plugin.h Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp Merge pull request #62903 from Rindbee/fix-property-link-not-work-in-MultiNodeEdit 2022-09-15 20:12:12 +02:00
editor_properties.h
editor_property_name_processor.cpp
editor_property_name_processor.h
editor_quick_open.cpp Enable QuickOpen to see scripted resources. 2022-09-17 20:35:58 -05:00
editor_quick_open.h QuickOpen: Disable loading resources for now, too slow 2022-09-21 17:02:43 +02:00
editor_resource_picker.cpp fix error dialog from appearing after loading material res 2022-10-02 21:09:54 -04:00
editor_resource_picker.h Script-class-aware Inspector & related controls. 2022-09-17 18:34:57 -05:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp Fix typo - "collison" -> "collision" 2022-09-29 13:56:26 -08:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp Fix typo - "collison" -> "collision" 2022-09-29 13:56:26 -08:00
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings_dialog.cpp Merge pull request #65290 from requizm/fix/65081/cannot_set_escape 2022-09-25 11:06:18 +02:00
editor_settings_dialog.h
editor_settings.cpp
editor_settings.h
editor_spin_slider.cpp EditorSpinSlider: Make sure grabber doesn't get hidden during grabbing 2022-09-30 14:34:10 +02:00
editor_spin_slider.h
editor_themes.cpp Fix typos with codespell 2022-09-30 14:23:36 +02:00
editor_themes.h Improve icon generation in the editor theme 2022-09-16 23:34:01 +03:00
editor_title_bar.cpp
editor_title_bar.h
editor_toaster.cpp
editor_toaster.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp
editor_translation.h
editor_undo_redo_manager.cpp Change UndoRedo to use Callables 2022-09-18 23:52:50 +02:00
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
filesystem_dock.cpp Tree recursive folding 2022-09-21 13:28:29 +02:00
filesystem_dock.h
find_in_files.cpp
find_in_files.h
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_converter_3_to_4.cpp Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
project_converter_3_to_4.h Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
project_manager.cpp Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
project_manager.h Project Manager: Clarify text in project conversion dialogs 2022-09-15 01:38:26 +02:00
project_settings_editor.cpp
project_settings_editor.h
property_selector.cpp
property_selector.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_create_dialog.cpp Fixed root name invalid at scene creation. 2022-09-22 17:02:07 +07:00
scene_create_dialog.h
scene_tree_dock.cpp Tree recursive folding 2022-09-21 13:28:29 +02:00
scene_tree_dock.h Merge pull request #65933 from Mickeon/remove-scene-tree-dock-unused 2022-09-21 18:55:39 +02:00
scene_tree_editor.cpp Fix selection applying to hidden Nodes when filtering Scene Tree Editor 2022-10-03 18:28:43 +02:00
scene_tree_editor.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
script_create_dialog.cpp
script_create_dialog.h
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
shader_create_dialog.cpp
shader_create_dialog.h
shader_globals_editor.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
shader_globals_editor.h
template_builders.py