godot/thirdparty
Fabio Alessandrelli d97c45ad2e MbedTLS PR 1453 (fix UWP build)
The patch seems to be ready for merge upstream
2018-04-03 20:13:55 +02:00
..
b2d_convexdecomp Fix 3 memory leaks 2018-03-03 09:11:26 +03:00
bullet bullet: Streamline bundling, remove extraneous src/ folder 2018-01-13 14:08:45 +01:00
certs Update CA certificates to latest Mozilla bundle 2018-02-16 17:58:43 +01:00
enet Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
etc2comp Fix 3 memory leaks 2018-03-03 09:11:26 +03:00
fonts Update Hack font to version 3.000 2017-12-15 10:25:12 +01:00
freetype
glad Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_object fallback for GLES2 (updated GLAD bindings). 2018-03-05 20:49:47 +02:00
jpeg-compressor
libogg libogg: Update to pristine version 1.3.3 2018-01-13 13:00:44 +01:00
libpng libpng: Cosmetic update to upstream 1.6.34 2017-10-29 17:06:48 +01:00
libsimplewebm Update libwebm 2018-03-09 18:18:30 +01:00
libtheora Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
libvorbis
libvpx Fixed android arm64v8 2017-12-23 16:49:04 +00:00
libwebp Update libwebp to 0.6.1 2017-12-12 02:55:47 +09:00
lws Always verify peer certificate in lws. 2018-04-03 19:25:24 +02:00
mbedtls MbedTLS PR 1453 (fix UWP build) 2018-04-03 20:13:55 +02:00
minizip
misc Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
nanosvg Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
opus
pcre2
pvrtccompressor
recastnavigation
rtaudio
squish Fix #12220: Add Decompress Bc5 to Squish 2017-12-16 15:38:36 +01:00
thekla_atlas Updated thekla_atlas to support arm64 2018-03-20 13:44:45 -05:00
tinyexr tinyexr: Update to pristine commit e385dad (security update) 2018-01-13 13:46:03 +01:00
zlib
zstd zstd: Update to pristine 1.3.3 2018-01-13 13:50:59 +01:00
README.md MbedTLS PR 1453 (fix UWP build) 2018-04-03 20:13:55 +02:00

Third party libraries

b2d_convexdecomp

The files were adapted to Godot by removing the dependency on b2Math (replacing it by b2Glue.h) and commenting out some verbose printf calls. Upstream code has not changed in 10 years, no need to keep track of changes.

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments.

bullet

Files extracted from upstream source:

  • src/* apart from CMakeLists.txt and premake4.lua files
  • LICENSE.txt

certs

File extracted from a recent Fedora install: /etc/pki/ca-trust/extracted/pem/tls-ca-bundle.pem (It can't be extracted directly from the package, as it's generated on the user's system.)

enet

Files extracted from upstream source:

  • all .c files in the main directory (except unix.c win32.c)
  • the include/enet/ folder as enet/ (except unix.h win32.h)
  • LICENSE file

Important: enet.h, host.c, protocol.c have been slightly modified to be usable by godot socket implementation and allow IPv6. Two files (godot.cpp and enet/godot.h) have been added to provide enet socket implementation using Godot classes. It is still possible to build against a system wide ENet but doing so will limit it's functionality to IPv4 only. Check the diff of enet.h, protocol.c, and host.c with the 1.3.13 tarball before the next update.

etc2comp

Files extracted from upstream source:

  • all .cpp and .h files in EtcLib/
  • README.md, LICENSE, AUTHORS

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments.

fonts

Noto Sans

Use UI font variant if available, because it has tight vertical metrics and good for UI.

Hack Regular

DroidSans*.ttf

freetype

Files extracted from upstream source:

  • the src/ folder, stripped of the Jamfile files
  • the include/ folder
  • docs/{FTL.TXT,LICENSE.TXT}

glad

The files we package are automatically generated. See the header of glad.c for instructions on how to generate them for the GLES version Godot targets.

jpeg-compressor

Files extracted from upstream source:

  • jpgd.{c,h}

libogg

Files extracted from upstream source:

  • src/*.c
  • include/ogg/*.h in ogg/
  • COPYING

libpng

Files extracted from upstream source:

  • all .c and .h files of the main directory, except from example.c and pngtest.c
  • the arm/ folder
  • scripts/pnglibconf.h.prebuilt as pnglibconf.h

libsimplewebm

Files extracted from upstream source:

TODO.

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments.

libtheora

Files extracted from upstream source:

  • all .c, .h in lib/
  • all .h files in include/theora/ as theora/
  • COPYING and LICENSE

libvorbis

Files extracted from upstream source:

  • src/* except from: lookups.pl, Makefile.*
  • include/vorbis/*.h as vorbis/
  • COPYING

libvpx

Files extracted from upstream source:

TODO.

Important: File libvpx/vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c has Godot-made change marked with // -- GODOT -- comments.

libwebp

Files extracted from upstream source:

  • src/* except from: .am, .rc and .in files
  • AUTHORS, COPYING, PATENTS

Important: The files utils/bit_reader_utils.{c,h} have Godot-made changes to ensure they build for Javascript/HTML5. Those changes are marked with // -- GODOT -- comments.

libwebsockets

File extracted from upstream source:

  • Everything in lib/ except minilex.c, http2/, event-libs/.
    • From misc/ exclude lws-genhash.c, lws-ring.c, romfs.{c,h}, smtp.c.
    • From plat/ exclude lws-plat-{esp*,optee}.c.
    • From server/ exclude access-log.c, cgi.c, daemonize.c, lws-spa.c, peer-limits.c, rewrite.c
  • Also copy win32helpers/ from win32port/
  • mbedtls_wrapper/include/platform/ssl_port.h has a small change to check for OSX and FreeBSD (missing malloc.h). The bug is fixed in upstream master via LWS_HAVE_MALLOC_H, but not in the 2.4.1 branch (as the file structure has changed).
  • You might need to apply the patch in thirdparty/lws/mbedtls_verify.diff (port of PR 1215) to future 2.4.x releases if it does not get cherry picked.

Important: lws_config.h and lws_config_private.h contains custom Godot build configurations, check them out when updating.

mbedTLS

File extracted from upstream release tarball mbedtls-2.8.0-apache.tgz:

  • All *.h from include/mbedtls/ to thirdparty/mbedtls/include/mbedtls/
  • All *.c from library/ to thirdparty/mbedtls/library/
  • In file thirdparty/mbedtls/library/net_sockets.c mbedTLS overrides the _WIN32_WINNT define. Be sure to check the Godot addition to only redfine it when undefined or < 0x0501 (PRed upstream).
  • Applied the patch in thirdparty/mbedtls/1453.diff (PR 1453). Soon to be merged upstream. Check it out at next update.

minizip

Files extracted from the upstream source:

  • contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}}

Important: Some files have Godot-made changes for use in core/io. They are marked with /* GODOT start */ and /* GODOT end */ comments and a patch is provided in the minizip/ folder.

misc

Collection of single-file libraries used in Godot components.

core

modules

scene

nanosvg

Files extracted from the upstream source:

  • All .h files in src/
  • LICENSE.txt

opus

Files extracted from upstream source:

  • all .c and .h files in src/ (both opus and opusfile), except opus_demo.c
  • all .h files in include/ (both opus and opusfile) as opus/
  • celt/ and silk/ subfolders
  • COPYING

pcre2

Files extracted from upstream source:

  • Files listed in NON-AUTOTOOLS-BUILD steps 1-4
  • All .h files in src/
  • src/pcre2_jit_.c and src/sljit/
  • AUTHORS and COPYING

pvrtccompressor

Files extracted from upstream source:

  • all .cpp and .h files apart from main.cpp
  • LICENSE.TXT

recastnavigation

Files extracted from upstream source:

  • Recast/ folder
  • License.txt

rtaudio

Files extracted from upstream source:

  • RtAudio.{cpp,h}

squish

Files extracted from upstream source:

  • all .cpp, .h and .inl files

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments and a patch is provided in the squish/ folder.

thekla_atlas

Files extracted from the upstream source:

  • Relevant sources from src/
  • License.txt

Important: Some files have Godot-made changes, those changes are marked with // -- GODOT -- comments.

tinyexr

Files extracted from upstream source:

  • tinyexr.{cc,h}

zlib

Files extracted from upstream source:

  • all .c and .h files

zstd

Files extracted from upstream source:

  • lib/{common/,compress/,decompress/,zstd.h}
  • LICENSE