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godot
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scene
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Rémi Verschelde
7c3003fcbe
Improve some signal bindings to use specific
Object
subtypes
2022-01-28 15:35:40 +01:00
..
2d
Revert
#53174
(applying the delta in move and collide), rename rec_vel to distance and improve the doc description
2022-01-26 23:09:30 +01:00
3d
Revert
#53174
(applying the delta in move and collide), rename rec_vel to distance and improve the doc description
2022-01-26 23:09:30 +01:00
animation
More time parameters change type float to double
2022-01-27 12:42:46 +09:00
audio
…
debugger
Allow method binds to take Object subclasses as arguments
2022-01-25 09:03:36 -07:00
gui
Improve some signal bindings to use specific
Object
subtypes
2022-01-28 15:35:40 +01:00
main
[Net] Fix HTTPRequest memory leak in compressed responses.
2022-01-24 14:24:45 +01:00
resources
Merge pull request
#54574
from Ansraer/glow_map
2022-01-26 13:39:51 +01:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Improve the default project theme
2022-01-19 18:46:01 +03:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
…