mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
7c11a1b162
The functionality is similar to how `doc_classes` are retrieved per module. The build system will search for custom icons path defined per module via `get_icons_path()` method in `config.py` or default icons path. If such paths don't exist, only the editor's own icons will be built. Most module icons were moved from editor/icons to respective modules. |
||
---|---|---|
.. | ||
doc_classes | ||
icons | ||
config.py | ||
noise_texture.cpp | ||
noise_texture.h | ||
open_simplex_noise.cpp | ||
open_simplex_noise.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |