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atlas_import_failed.xpm
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Added ability for multiple images to be imported as an atlas
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2019-04-19 15:56:34 -03:00 |
collada.cpp
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Make all String float conversion methods be 64-bit
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2020-07-27 18:38:53 -04:00 |
collada.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
editor_import_collada.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
editor_import_collada.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
editor_import_plugin.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
editor_import_plugin.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
editor_scene_importer_gltf.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
editor_scene_importer_gltf.h
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
resource_importer_bitmask.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_bitmask.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_csv_translation.cpp
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_csv_translation.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
resource_importer_csv.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
resource_importer_csv.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
resource_importer_image.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
resource_importer_image.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_layered_texture.cpp
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Implement GPU Particle Collisions
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2020-10-09 13:25:47 -03:00 |
resource_importer_layered_texture.h
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Reorganized core/ directory, it was too fatty already
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2020-11-07 20:17:12 -03:00 |
resource_importer_obj.cpp
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Rework Mesh handling on scene importing.
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2020-12-13 21:29:51 -03:00 |
resource_importer_obj.h
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Refactored Mesh internals and formats.
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2020-12-02 13:07:59 -03:00 |
resource_importer_scene.cpp
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Improved shadow rendering efficiency
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2020-12-18 19:47:32 -03:00 |
resource_importer_scene.h
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Implement automatic LOD (Level of Detail)
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2020-12-18 15:48:03 +01:00 |
resource_importer_shader_file.cpp
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Style: Enforce separation line between function definitions
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2020-05-14 16:54:55 +02:00 |
resource_importer_shader_file.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
resource_importer_texture_atlas.cpp
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Use Vector2i instead of Vector2 for Image get_pixelv and set_pixelv
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2020-11-21 02:42:29 -05:00 |
resource_importer_texture_atlas.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
resource_importer_texture.cpp
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Image: Rename PVRTC{2,4} to PVRTC1_{2,4}, drop COMPRESS_PVRTC2
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2020-12-10 23:14:04 +01:00 |
resource_importer_texture.h
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Initialize class/struct variables with default values in platform/ and editor/
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2020-12-02 16:09:11 +01:00 |
resource_importer_wav.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
resource_importer_wav.h
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Add override keywords.
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2020-07-10 13:56:54 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |