godot/platform/windows
2023-09-12 20:13:32 +02:00
..
doc_classes Merge pull request #35555 from Calinou/add-version-project-setting 2023-08-04 21:01:15 +02:00
export Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
console_wrapper_windows.cpp
crash_handler_windows.cpp
crash_handler_windows.h
detect.py Build system: add option for MSVC incremental linking. 2023-08-29 18:53:45 -04:00
display_server_windows.cpp [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
display_server_windows.h Merge pull request #63826 from deakcor/dev_clipboard 2023-07-27 15:22:16 +02:00
gl_manager_windows.cpp Fix gcc builds failing on windows 2023-07-20 18:01:52 -05:00
gl_manager_windows.h
godot_console.ico
godot_res_wrap.rc
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp Add the ability to get per-platform information for joypads. 2023-08-02 22:30:30 +02:00
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
os_windows.cpp [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
os_windows.h
platform_config.h
platform_windows_builders.py
README.md
SCsub [Windows] Add main executable to the console wrapper dependencies to prevent simultaneous linking. 2023-08-23 09:54:06 +03:00
tts_windows.cpp [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
tts_windows.h
vulkan_context_win.cpp
vulkan_context_win.h
windows_terminal_logger.cpp UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
windows_terminal_logger.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation