godot/scene
Hugo Locurcio 7b4fd528ab
Fix outdated usage of or_lesser in AnimatedTexture property hint
The property hint was renamed to `or_less` in 4.0, so it had no effect.
2023-06-15 07:46:33 +02:00
..
2d Avoid error spam when (un)pausing GPUParticles out of tree 2023-06-12 18:18:51 +02:00
3d Avoid error spam when (un)pausing GPUParticles out of tree 2023-06-12 18:18:51 +02:00
animation Use get_node_or_null when null checks are present 2023-06-10 13:22:56 +02:00
audio
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui [RTL] Fix parsing tags with multiple features. 2023-06-13 15:24:30 +03:00
main Merge pull request #68599 from Rindbee/update-edited_scene_root-in-time 2023-06-12 17:08:50 +02:00
resources Fix outdated usage of or_lesser in AnimatedTexture property hint 2023-06-15 07:46:33 +02:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp Don't disable Material and PlaceholderMaterial when disable_3d=yes 2023-05-30 11:44:21 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub