..
area.cpp
Fix enums bindings
2017-09-13 20:57:07 +03:00
area.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
arvr_nodes.cpp
Always mixing up binary and and boolean and...
2017-10-20 00:28:17 +11:00
arvr_nodes.h
Made a few tweaks to the interface
2017-10-06 20:35:55 +11:00
audio_stream_player_3d.cpp
Refactor Fixed to Physics
2017-10-21 21:28:08 +07:00
audio_stream_player_3d.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
bone_attachment.cpp
Remove assignment and declarations in if statements
2017-09-08 14:59:15 +02:00
bone_attachment.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
camera.cpp
Refactor Fixed to Physics
2017-10-21 21:28:08 +07:00
camera.h
Made a few tweaks to the interface
2017-10-06 20:35:55 +11:00
collision_object.cpp
Fix: CollisionObject shape owner indexing is inconsistent
2017-09-24 15:55:45 +07:00
collision_object.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
collision_polygon.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
collision_polygon.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
collision_shape.cpp
Remove assignment and declarations in if statements
2017-09-08 14:59:15 +02:00
collision_shape.h
Fix files header
2017-09-01 21:07:55 +07:00
gi_probe.cpp
Restored normal bias as default bias in GIProbe
2017-10-04 09:32:16 -03:00
gi_probe.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
immediate_geometry.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
immediate_geometry.h
Fixed typo: 'texure' to 'texture'
2017-09-29 04:40:01 +07:00
interpolated_camera.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
interpolated_camera.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
light.cpp
In editor, instance DirectionalLight with an initial sun-like orientation
2017-09-25 23:17:23 +02:00
light.h
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
listener.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
listener.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
mesh_instance.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
mesh_instance.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
multimesh_instance.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
multimesh_instance.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
navigation_mesh.cpp
Recast integration.
2017-09-04 21:41:57 +01:00
navigation_mesh.h
Recast integration.
2017-09-04 21:41:57 +01:00
navigation.cpp
Fix LINK/UNLINK console spam with navmeshes
2017-10-06 13:36:15 +02:00
navigation.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
particles.cpp
Merge pull request #12052 from hi-ogawa/particle-material-conversion-plugin
2017-10-20 23:54:56 +02:00
particles.h
Create ParticlesMaterialConversionPlugin and format generated shader code
2017-10-12 21:30:19 +09:00
path.cpp
Fix PathFollow rotations.
2017-10-21 12:51:49 -04:00
path.h
Fix PathFollow rotations.
2017-10-21 12:51:49 -04:00
physics_body.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
physics_body.h
-Changed KinematicBody API yet again to make it friendlier
2017-09-04 07:49:42 -03:00
physics_joint.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
physics_joint.h
Dead code tells no tales
2017-08-27 22:13:45 +02:00
portal.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
portal.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
position_3d.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
position_3d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
proximity_group.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
proximity_group.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
ray_cast.cpp
Rename RayCasts collision_layer to collision_mask
2017-10-21 22:17:47 +02:00
ray_cast.h
Rename RayCasts collision_layer to collision_mask
2017-10-21 22:17:47 +02:00
reflection_probe.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
reflection_probe.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
remote_transform.cpp
Fix files header
2017-09-01 21:07:55 +07:00
remote_transform.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
room_instance.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
room_instance.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scenario_fx.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scenario_fx.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
Use BoolVariable in target/component/advanced options.
2017-09-25 14:36:02 -04:00
skeleton.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
skeleton.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
spatial_velocity_tracker.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
spatial_velocity_tracker.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
spatial.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
spatial.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
sprite_3d.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
sprite_3d.h
Dead code tells no tales
2017-08-27 22:13:45 +02:00
vehicle_body.cpp
Added VehicleWheel::get_skidinfo().
2017-09-30 03:02:16 +02:00
vehicle_body.h
Added VehicleWheel::get_skidinfo().
2017-09-30 03:02:16 +02:00
visibility_notifier.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
visibility_notifier.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
visual_instance.cpp
Fix enums bindings
2017-09-13 20:57:07 +03:00
visual_instance.h
Dead code tells no tales
2017-08-27 22:13:45 +02:00