godot/platform/android
Rémi Verschelde 7b059965e8 Adapt platforms to AudioServer refactoring
Fixes compilation on Windows and likely other platforms (at least
as far as AudioServer changes were concerned), though they were
not tested.
2017-01-16 19:19:45 +01:00
..
export #7215 try to fix adb bad targeting user on device 2017-01-16 17:53:12 +01:00
globals Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
java Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
AndroidManifest.xml.template fix android support screen property for large screen 2016-06-10 14:09:33 +09:00
audio_driver_jandroid.cpp Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
audio_driver_jandroid.h Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
audio_driver_opensl.cpp Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
audio_driver_opensl.h Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
build.gradle.template Fix (potentially) Android libs packaging issue (#5645) 2016-09-07 02:41:16 +02:00
cpu-features.c ran cppcheck, found unused variables 2015-09-16 15:35:30 -05:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py Update/fix Android build 2016-11-13 23:54:06 +01:00
dir_access_android.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
dir_access_android.h Fixed dir access return value, changed it to Error like all other funcs 2017-01-14 09:17:15 -03:00
dir_access_jandroid.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
dir_access_jandroid.h Fixed dir access return value, changed it to Error like all other funcs 2017-01-14 09:17:15 -03:00
file_access_android.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_android.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_jandroid.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
file_access_jandroid.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
godot_android.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
ifaddrs_android.cpp Minor code formatting in platform/android 2016-07-21 12:07:01 +02:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_class_wrapper.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
java_class_wrapper.h Type renames: 2017-01-11 00:52:51 -03:00
java_glue.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
java_glue.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_android.cpp Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
os_android.h Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
platform_config.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
thread_jandroid.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00