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rasterizer.cpp
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rasterizer.h
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Added skin support and simplified APIs to override bone position.
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2019-09-18 19:46:32 -03:00 |
SCsub
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shader_language.cpp
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Fix expressions for global constants in shaders
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2019-12-02 19:00:21 +03:00 |
shader_language.h
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Prevents usage of unsupported texture shader types in GLES2
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2019-11-03 13:41:15 +03:00 |
shader_types.cpp
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Create shadow_vec for altering shadow computation
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2019-09-06 13:55:49 -03:00 |
shader_types.h
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visual_server_canvas.cpp
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Merge pull request #33857 from nekomatata/polygon-2d-antialiasing
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2019-12-03 07:51:16 +01:00 |
visual_server_canvas.h
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |
visual_server_globals.cpp
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visual_server_globals.h
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visual_server_light_baker.cpp
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visual_server_light_baker.h
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visual_server_raster.cpp
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Fix various memory leaks and errors
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2019-07-02 17:23:54 +03:00 |
visual_server_raster.h
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |
visual_server_scene.cpp
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Added release function to PoolVector::Access.
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2019-07-06 12:04:27 +01:00 |
visual_server_scene.h
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Change "ID" to lowercase "id"
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2019-05-09 06:25:32 -04:00 |
visual_server_viewport.cpp
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fix occluders positions error under canvas_layer, close #32880
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2019-10-29 14:51:58 +08:00 |
visual_server_viewport.h
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
visual_server_wrap_mt.cpp
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Properly free sky and lightmap caches in multithreaded server
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2019-10-13 09:31:00 -07:00 |
visual_server_wrap_mt.h
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Fixed antialiased option for Polygon2D / Line2D
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2019-11-28 22:57:27 +01:00 |