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7aad14a4b6
godot
/
scene
/
3d
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bruvzg
7aad14a4b6
[TextServer] Add support for trimming edge spaces on line break.
2022-09-01 08:11:55 +03:00
..
area_3d.cpp
area_3d.h
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp
camera_3d.h
collision_object_3d.cpp
Expose input interaction virtual functions in CollisionObject
2022-08-29 14:04:52 +02:00
collision_object_3d.h
Expose input interaction virtual functions in CollisionObject
2022-08-29 14:04:52 +02:00
collision_polygon_3d.cpp
collision_polygon_3d.h
collision_shape_3d.cpp
collision_shape_3d.h
cpu_particles_3d.cpp
Rename Curve/Curve2D/Curve3D/Gradient
interpolate()
to
sample()
2022-08-30 22:08:38 +02:00
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp
joint_3d.h
label_3d.cpp
[TextServer] Add support for trimming edge spaces on line break.
2022-09-01 08:11:55 +03:00
label_3d.h
light_3d.cpp
Add a per-light volumetric fog energy property
2022-08-30 20:03:38 +02:00
light_3d.h
Add a per-light volumetric fog energy property
2022-08-30 20:03:38 +02:00
lightmap_gi.cpp
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
Fixed surface material overrides are not applied when the new mesh is set
2022-08-30 12:43:59 +07:00
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp
navigation_agent_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp
navigation_region_3d.h
node_3d.cpp
node_3d.h
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp
Rename Curve/Curve2D/Curve3D/Gradient
interpolate()
to
sample()
2022-08-30 22:08:38 +02:00
path_3d.h
physics_body_3d.cpp
physics_body_3d.h
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
shape_cast_3d.cpp
shape_cast_3d.h
skeleton_3d.cpp
Clean-up/change some Skeleton3D API
2022-08-30 23:03:12 +09:00
skeleton_3d.h
Clean-up/change some Skeleton3D API
2022-08-30 23:03:12 +09:00
skeleton_ik_3d.cpp
skeleton_ik_3d.h
soft_body_3d.cpp
soft_body_3d.h
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp
sprite_3d.h
vehicle_body_3d.cpp
vehicle_body_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp
xr_nodes.h