godot/servers/rendering/storage
..
camera_attributes_storage.cpp
camera_attributes_storage.h
environment_storage.cpp
environment_storage.h
light_storage.h
material_storage.h
mesh_storage.h
particles_storage.h
render_scene_buffers.cpp
render_scene_buffers.h
SCsub
texture_storage.h
utilities.cpp
utilities.h
variant_converters.h