godot/misc/extension_api_validation
Hugo Locurcio 7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).

This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
..
4.0-stable_4.1-stable.expected
4.1-stable_4.2-stable.expected Update expected API validation files for the releases of Godot 4.2 & 4.3 2024-08-15 14:50:54 -07:00
4.2-stable_4.3-stable.expected [RTL] Add tooltip support to meta/url tag. 2024-12-02 15:26:14 +02:00
4.3-stable.expected Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 2024-12-17 20:41:12 +01:00