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Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". |
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.. | ||
doc_classes | ||
icons | ||
config.py | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
visual_script_builtin_funcs.cpp | ||
visual_script_builtin_funcs.h | ||
visual_script_editor.cpp | ||
visual_script_editor.h | ||
visual_script_expression.cpp | ||
visual_script_expression.h | ||
visual_script_flow_control.cpp | ||
visual_script_flow_control.h | ||
visual_script_func_nodes.cpp | ||
visual_script_func_nodes.h | ||
visual_script_nodes.cpp | ||
visual_script_nodes.h | ||
visual_script_property_selector.cpp | ||
visual_script_property_selector.h | ||
visual_script_yield_nodes.cpp | ||
visual_script_yield_nodes.h | ||
visual_script.cpp | ||
visual_script.h |