godot/scene/resources
2016-06-20 17:06:19 -03:00
..
default_theme Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
animation.cpp -Added options for scene import plugin to keep materials and user-added tracks to animations, please test! closes #4425 2016-06-20 00:20:30 -03:00
animation.h -Added options for scene import plugin to keep materials and user-added tracks to animations, please test! closes #4425 2016-06-20 00:20:30 -03:00
audio_stream_resampled.cpp
audio_stream_resampled.h
audio_stream.cpp
audio_stream.h
baked_light.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
baked_light.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
bit_mask.cpp
bit_mask.h Bitmask import plugin 2016-06-05 19:14:39 +01:00
bounds.cpp
bounds.h
box_shape.cpp
box_shape.h
canvas.cpp
canvas.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape.cpp
capsule_shape.h
circle_shape_2d.cpp
circle_shape_2d.h
color_ramp.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
color_ramp.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape.cpp
concave_polygon_shape.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape.cpp
convex_polygon_shape.h
curve.cpp remove trailing whitespace 2016-05-21 15:29:25 +02:00
curve.h
dynamic_font_stb.cpp fix stb font property names 2016-05-31 21:23:51 +08:00
dynamic_font_stb.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
dynamic_font.cpp Merge pull request #5259 from neikeq/pr-textedit-zoom 2016-06-19 13:04:20 +02:00
dynamic_font.h DynamicFontData can be built-in (will still link to a ttf though), closes #4600 2016-06-18 19:03:53 -03:00
environment.cpp
environment.h
event_stream.cpp
event_stream.h
font.cpp move Font to BitmapFont 2016-04-28 22:21:36 -03:00
font.h move Font to BitmapFont 2016-04-28 22:21:36 -03:00
gibberish_stream.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
gibberish_stream.h Drop fully commented-out files 2016-06-18 20:23:49 +02:00
material.cpp
material.h
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh.cpp Remove found dead code 2016-06-07 13:46:31 +02:00
mesh.h
mikktspace.c
mikktspace.h
multimesh.cpp
multimesh.h
packed_scene.cpp resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759 2016-06-12 19:33:07 -03:00
packed_scene.h
plane_shape.cpp
plane_shape.h
polygon_path_finder.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
polygon_path_finder.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
ray_shape.cpp
ray_shape.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
room.cpp Fixed overloaded virtual functions with const vs none warning 2016-06-12 13:31:22 -03:00
room.h Fixed overloaded virtual functions with const vs none warning 2016-06-12 13:31:22 -03:00
sample_library.cpp
sample_library.h
sample.cpp
sample.h
scene_format_text.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
scene_format_text.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
scene_preloader.cpp
scene_preloader.h
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
shader_graph.cpp
shader_graph.h
shader.cpp
shader.h
shape_2d.cpp
shape_2d.h
shape_line_2d.cpp
shape_line_2d.h
shape.cpp
shape.h
space_2d.cpp
space_2d.h
sphere_shape.cpp
sphere_shape.h
stb_truetype.h remove trailing whitespace 2016-05-21 15:29:25 +02:00
style_box.cpp Modify margins with mouse input 2016-06-20 17:06:19 -03:00
style_box.h Enhanced StyleBoxTexture: 2016-06-05 00:45:53 +08:00
surface_tool.cpp Fix wrong return and argument types in documentation 2016-05-04 15:35:09 +02:00
surface_tool.h
texture.cpp Modify margins with mouse input 2016-06-20 17:06:19 -03:00
texture.h
theme.cpp Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated. 2016-06-17 16:01:30 -03:00
theme.h Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated. 2016-06-17 16:01:30 -03:00
tile_set.cpp
tile_set.h
video_stream.cpp
video_stream.h
world_2d.cpp Physics2D: Rename default_density to default_linear_damp 2016-06-04 14:05:53 +02:00
world_2d.h
world.cpp
world.h