godot/core/io
2016-08-22 22:30:22 +09:00
..
aes256.cpp updated aes256 implementation to newer version from upstream. Also uses faster lookup table implemetation. 2015-12-08 16:13:06 -08:00
aes256.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
base64.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
base64.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
compression.cpp -High Level protocol optimization (should be smaller) 2016-08-22 01:19:24 -03:00
compression.h -High Level protocol optimization (should be smaller) 2016-08-22 01:19:24 -03:00
config_file.cpp classref: Directory and ConfigFile 2016-05-12 08:41:43 +02:00
config_file.h Added default value param to ConfigFile.get_value() 2016-01-01 21:12:54 +01:00
crypt.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
fastlz.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
fastlz.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_buffered_fa.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_buffered.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_buffered.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_compressed.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_compressed.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_encrypted.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
file_access_encrypted.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
file_access_memory.cpp Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 2016-06-18 11:13:03 -03:00
file_access_memory.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_network.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_network.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_pack.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_pack.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_zip.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access_zip.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
http_client.cpp Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
http_client.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
image_loader.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
image_loader.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
ioapi.c Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
ioapi.h Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
ip_address.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
ip_address.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
ip.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
ip.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
json.cpp added a new function to escape properly json, fixes #3282 2016-01-10 15:01:06 -03:00
json.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
LICENSE-InfoZip.txt Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
LICENSE-MiniZip.txt Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
marshalls.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
marshalls.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
md5.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
md5.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
networked_multiplayer_peer.cpp Changed API to use sequenced packets for UDP (drop old) 2016-08-19 22:54:53 -03:00
networked_multiplayer_peer.h Changed API to use sequenced packets for UDP (drop old) 2016-08-19 22:54:53 -03:00
packet_peer_udp.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
packet_peer_udp.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
packet_peer.cpp Fixed PacketPeer.get_var() return type in docs 2016-06-16 14:15:44 +02:00
packet_peer.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
resource_format_binary.cpp -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
resource_format_binary.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
resource_format_xml.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
resource_format_xml.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
resource_loader.cpp put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
resource_loader.h put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
resource_saver.cpp put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
resource_saver.h put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
sha256.c Add sha256 to String and File/FileAccess. 2016-06-17 10:55:16 +03:00
sha256.h Add sha256 to String and File/FileAccess. 2016-06-17 10:55:16 +03:00
sha-README.md Add sha256 to String and File/FileAccess. 2016-06-17 10:55:16 +03:00
stream_peer_ssl.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
stream_peer_ssl.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
stream_peer_tcp.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
stream_peer_tcp.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
stream_peer.cpp Fix StreamPeerBuffer::duplicate() does not return value 2016-08-22 22:30:22 +09:00
stream_peer.h -High Level protocol optimization (should be smaller) 2016-08-22 01:19:24 -03:00
tcp_server.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
tcp_server.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
translation_loader_po.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
translation_loader_po.h Added translation support to Godot 2016-05-27 19:58:28 -03:00
unzip.c Zip-align exported APK 2016-06-13 00:19:45 +02:00
unzip.h Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
xml_parser.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
xml_parser.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
zip_io.h corrently parse utf8 from zip_io open, closes #1708 2016-06-18 17:29:41 -03:00
zip.c Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
zip.h Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00