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animation_blend_space_1d.cpp
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Add blend point check to AnimationNodeBlendSpace2D::_process()
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2024-06-01 19:06:32 +09:00 |
animation_blend_space_1d.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_space_2d.cpp
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Merge pull request #92636 from TokageItLab/blend-point-check
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2024-06-17 16:01:52 +02:00 |
animation_blend_space_2d.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_blend_tree.cpp
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Snap current position to the edge on animation finished
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2024-08-01 23:57:47 +09:00 |
animation_blend_tree.h
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Rework AnimationNode process for retrieving the semantic time info
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2024-03-20 22:52:26 +09:00 |
animation_mixer.compat.inc
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animation_mixer.cpp
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Fix processed_hashes type to Animation::TypeHash from int
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2024-07-25 16:21:59 +09:00 |
animation_mixer.h
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
animation_node_state_machine.cpp
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Determine break_loop_at_end 1 frame earlier using prediction by delta
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2024-07-28 15:55:41 +09:00 |
animation_node_state_machine.h
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Determine break_loop_at_end 1 frame earlier using prediction by delta
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2024-07-28 15:55:41 +09:00 |
animation_player.compat.inc
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animation_player.cpp
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Snap current position to the edge on animation finished
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2024-08-01 23:57:47 +09:00 |
animation_player.h
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Handle internal seek on AnimationPlayer to process discrete correctly
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2024-07-16 14:49:25 +09:00 |
animation_tree.compat.inc
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animation_tree.cpp
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Make NodeTimeInfo be not stored in tscn
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2024-07-28 15:00:50 +09:00 |
animation_tree.h
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Determine break_loop_at_end 1 frame earlier using prediction by delta
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2024-07-28 15:55:41 +09:00 |
easing_equations.h
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root_motion_view.cpp
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root_motion_view.h
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SCsub
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tween.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
tween.h
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