godot/servers/rendering
Rémi Verschelde 23d087354d
Merge pull request #72214 from clayjohn/Skeleton2D-pivot
Automatically transform Skeleton2D calculations so pivots are not needed
2023-01-29 02:23:18 +01:00
..
dummy Automatically transform Skeleton2D calculations so pivots are not needed 2023-01-27 14:55:22 -08:00
environment
renderer_rd Automatically transform Skeleton2D calculations so pivots are not needed 2023-01-27 14:55:22 -08:00
storage Automatically transform Skeleton2D calculations so pivots are not needed 2023-01-27 14:55:22 -08:00
renderer_canvas_cull.cpp CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_cull.h CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
renderer_viewport.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp
rendering_device.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Make screen texture and depth texture work in Multiview 2023-01-25 13:35:01 +11:00
shader_compiler.h Make screen texture and depth texture work in Multiview 2023-01-25 13:35:01 +11:00
shader_language.cpp Merge pull request #72138 from clayjohn/GL-globals 2023-01-26 22:52:42 +01:00
shader_language.h
shader_preprocessor.cpp Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader_preprocessor.h Several shader preprocessor parser fixes and improvements 2023-01-26 14:57:23 +02:00
shader_types.cpp Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
shader_types.h
shader_warnings.cpp
shader_warnings.h