godot/tools/editor/editor_scale.h
Juan Linietsky 8bcb6a290c -Added VeryLowDPI and MidDPI modes to Godot editor.
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00

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#ifndef EDITOR_SCALE_H
#define EDITOR_SCALE_H
void editor_set_scale(float p_scale);
float editor_get_scale();
#define EDSCALE (editor_get_scale())
#endif // EDITOR_SCALE_H