godot/servers/rendering
Rémi Verschelde 97de7f39e1
Merge pull request #72404 from clayjohn/RD-sky-crash
Fix various crashes relating to low roughness_layers
2023-01-31 10:54:41 +01:00
..
dummy Automatically transform Skeleton2D calculations so pivots are not needed 2023-01-27 14:55:22 -08:00
environment
renderer_rd Merge pull request #72404 from clayjohn/RD-sky-crash 2023-01-31 10:54:41 +01:00
storage Automatically transform Skeleton2D calculations so pivots are not needed 2023-01-27 14:55:22 -08:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Fix SSAO/SSIl being applied to reflection probes 2023-01-30 15:20:27 +11:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Remove viewport_set_disable_environment in favor of viewport_set_environment_mode 2023-01-30 12:25:49 -08:00
renderer_viewport.h Remove viewport_set_disable_environment in favor of viewport_set_environment_mode 2023-01-30 12:25:49 -08:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp
rendering_device.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h Remove viewport_set_disable_environment in favor of viewport_set_environment_mode 2023-01-30 12:25:49 -08:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_language.cpp Add a shader error when trying to using hint_normal_roughness_texture in the gl_compatibility renderer 2023-01-30 09:04:34 -08:00
shader_language.h
shader_preprocessor.cpp Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader_preprocessor.h Several shader preprocessor parser fixes and improvements 2023-01-26 14:57:23 +02:00
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h