godot/main
Hugo Locurcio 660952a857
Use an enum to represent screen orientation in the Project Settings
- Tweak the setting property hint to be more informative.
- Make the setting a "basic" setting so it appears when Advanced Settings
  is disabled.
- Remove redundant orientation setting in the iOS export preset.
  The project setting is now used (like on Android).

Projects upgrading from a previous version will have to set the
screen orientation again in the Project Settings if it wasn't set
to the default value ("landscape").
2021-05-24 18:53:10 +02:00
..
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-17 22:57:35 +01:00
main_timer_sync.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
main_timer_sync.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
main.cpp Use an enum to represent screen orientation in the Project Settings 2021-05-24 18:53:10 +02:00
main.h Make glue generation shutdown more graceful 2021-02-22 11:06:33 +01:00
performance.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
performance.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Fix new black style check failures in various files. 2020-08-21 16:51:30 +01:00
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 14:06:22 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00