godot/core/os
2021-05-25 11:54:28 +01:00
..
dir_access.cpp Add symlink API to the DirAccess (on macOS and Linux). 2021-05-22 17:33:34 +03:00
dir_access.h Add symlink API to the DirAccess (on macOS and Linux). 2021-05-22 17:33:34 +03:00
file_access.cpp Rename File::get_len() get_length() 2021-05-25 11:54:28 +01:00
file_access.h Rename File::get_len() get_length() 2021-05-25 11:54:28 +01:00
keyboard.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
keyboard.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
main_loop.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
main_loop.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
memory.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
memory.h Modernize atomics 2021-02-18 17:12:46 +01:00
midi_driver.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
midi_driver.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mutex.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mutex.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
os.cpp Add flag to stop printing to stdout/stderr 2021-04-06 07:36:41 -03:00
os.h Add flag to stop printing to stdout/stderr 2021-04-06 07:36:41 -03:00
pool_allocator.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
pool_allocator.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rw_lock.h Modernize RWLock 2021-01-19 11:53:10 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
semaphore.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
spin_lock.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
thread_safe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
thread.cpp Move caller_id init to Thread constructor to fix UWP build. 2021-03-09 08:40:30 +02:00
thread.h Move caller_id init to Thread constructor to fix UWP build. 2021-03-09 08:40:30 +02:00
threaded_array_processor.h Fix thread_process_array when NO_THREADS. 2021-02-26 12:13:20 +01:00