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animated_sprite.cpp
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Fixed is_playing funtion (was reporting wrong), closes #13928
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2017-12-07 18:14:39 -03:00 |
animated_sprite.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
area_2d.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
area_2d.h
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Changed get_audio_bus and set functions to get_audio_bus_name and set
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2017-09-22 15:05:09 -03:00 |
audio_stream_player_2d.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
audio_stream_player_2d.h
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Rename get_position => get_playback_position and seek_pos => seek on audio classes
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2017-09-23 16:55:00 +02:00 |
back_buffer_copy.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
back_buffer_copy.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
camera_2d.cpp
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Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
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2017-10-26 20:42:51 +01:00 |
camera_2d.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
canvas_item.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
canvas_item.h
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-Fix particles with size==0, closes #13931
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2017-12-06 19:51:13 -03:00 |
canvas_modulate.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
canvas_modulate.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_object_2d.cpp
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Fix: CollisionObject shape owner indexing is inconsistent
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2017-09-24 15:55:45 +07:00 |
collision_object_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
collision_polygon_2d.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
collision_polygon_2d.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
collision_shape_2d.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
collision_shape_2d.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
joints_2d.cpp
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Fix joints collision exceptions
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2017-08-29 23:46:44 +02:00 |
joints_2d.h
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Fix joints collision exceptions
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2017-08-29 23:46:44 +02:00 |
light_2d.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
light_2d.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
light_occluder_2d.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
light_occluder_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
line_2d.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
line_2d.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
line_builder.cpp
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
line_builder.h
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Fix enums bindings
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2017-09-13 20:57:07 +03:00 |
navigation2d.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
navigation2d.h
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
navigation_polygon.cpp
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Fixes infinite loop in NavPolygonInstance warnings
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2017-10-26 13:02:04 +02:00 |
navigation_polygon.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node_2d.cpp
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Fixes a double class registering error
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2017-11-20 11:20:38 +01:00 |
node_2d.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
parallax_background.cpp
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Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
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2017-10-26 20:42:51 +01:00 |
parallax_background.h
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Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
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2017-10-26 20:42:51 +01:00 |
parallax_layer.cpp
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Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull request #12421
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2017-11-23 01:52:34 +00:00 |
parallax_layer.h
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Overhauled the ParallaxBackground system so that it works properly regardless of the zoom of the camera.
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2017-10-26 20:42:51 +01:00 |
particles_2d.cpp
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Particles2D: Fix normal map rid.
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2017-12-06 22:44:12 +01:00 |
particles_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
path_2d.cpp
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Reworked PathFollow2D behaviour, based on such in version 2.1.
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2017-12-06 15:55:54 +00:00 |
path_2d.h
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Reworked PathFollow2D behaviour, based on such in version 2.1.
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2017-12-06 15:55:54 +00:00 |
path_texture.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
path_texture.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
physics_body_2d.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
physics_body_2d.h
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Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody
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2017-09-10 13:07:47 -03:00 |
polygon_2d.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
polygon_2d.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
position_2d.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
position_2d.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
ray_cast_2d.cpp
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Change RayCast2D 'Exclude Parent' to include Area2D
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2017-11-28 22:06:49 -08:00 |
ray_cast_2d.h
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Removed type_mask and fixed some variable name
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2017-11-21 22:56:40 +01:00 |
remote_transform_2d.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
remote_transform_2d.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
screen_button.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
screen_button.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
sprite.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
sprite.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
tile_map.cpp
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Fixes TileMap occluder offsets.
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2017-12-08 20:14:06 +01:00 |
tile_map.h
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
visibility_notifier_2d.cpp
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
visibility_notifier_2d.h
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Rework the canvas_item API for further improves to the canvas item editor
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2017-11-19 13:36:31 +01:00 |
y_sort.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
y_sort.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |