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default_theme
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Add MSDF and mipmap generation project settings for the default font
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2022-04-25 16:47:44 +02:00 |
animation_library.cpp
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Fix AnimationLibrary name validation
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2022-04-19 17:15:43 +08:00 |
animation_library.h
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Fix AnimationLibrary name validation
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2022-04-19 17:15:43 +08:00 |
animation.cpp
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Add enum hint for Animation.loop_mode
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2022-04-07 17:19:32 -05:00 |
animation.h
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audio_stream_sample.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
audio_stream_sample.h
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ResourceImporterWAV: Allow configuring loop mode on import
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2022-03-15 16:16:09 +01:00 |
bit_map.cpp
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Merge pull request #55841 from OverloadedOrama/expose-bitmap-methods
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2022-01-25 16:54:26 +01:00 |
bit_map.h
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box_shape_3d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
box_shape_3d.h
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camera_effects.cpp
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camera_effects.h
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canvas_item_material.cpp
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canvas_item_material.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
capsule_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
capsule_shape_2d.h
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capsule_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
capsule_shape_3d.h
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
circle_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
circle_shape_2d.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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Restore antialiasing for draw_line
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2022-04-12 13:03:56 +03:00 |
convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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convex_polygon_shape_3d.h
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curve.cpp
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Vectors: Use clear() and has().
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2022-02-02 00:11:09 +05:45 |
curve.h
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cylinder_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
cylinder_shape_3d.h
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
environment.cpp
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Hide SSIL properties when SSIL is disabled in the Environment resource
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2022-04-10 23:44:19 +02:00 |
environment.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
fog_material.cpp
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fog_material.h
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font.cpp
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Implement Label3D node.
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2022-04-22 12:08:46 +03:00 |
font.h
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Implement Label3D node.
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2022-04-22 12:08:46 +03:00 |
gradient.cpp
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
gradient.h
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
height_map_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
height_map_shape_3d.h
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immediate_mesh.cpp
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Fix more issues found by cppcheck.
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2022-04-20 10:34:00 +03:00 |
immediate_mesh.h
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importer_mesh.cpp
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Fix some issues found by cppcheck.
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2022-04-06 14:34:37 +03:00 |
importer_mesh.h
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material.cpp
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Implement Label3D node.
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2022-04-22 12:08:46 +03:00 |
material.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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mesh_library.h
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mesh.cpp
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
mesh.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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Fix debug navmesh errors
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2022-04-04 23:03:14 +02:00 |
navigation_mesh.h
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packed_scene.cpp
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Implement Scene Unique Nodes
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2022-04-25 12:19:17 +02:00 |
packed_scene.h
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Various code and documentation improvements
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2022-03-05 22:00:35 +01:00 |
particles_material.cpp
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Clamp Gradient and Curve Textures in ParticlesMaterial
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2022-04-19 15:39:19 -07:00 |
particles_material.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
physics_material.cpp
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physics_material.h
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polygon_path_finder.cpp
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polygon_path_finder.h
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primitive_meshes.cpp
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Fix navmesh baking
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2022-04-08 21:01:59 +02:00 |
primitive_meshes.h
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Fix navmesh baking
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2022-04-08 21:01:59 +02:00 |
rectangle_shape_2d.cpp
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Show an error when setting a negative size on a collision shape
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2022-02-20 00:37:49 -06:00 |
rectangle_shape_2d.h
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resource_format_text.cpp
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Fix resource dependence renaming.
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2022-05-02 16:38:09 +03:00 |
resource_format_text.h
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
scene_replication_config.cpp
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |
scene_replication_config.h
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |
SCsub
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segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
separation_ray_shape_3d.h
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shader.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
shader.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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shape_3d.h
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skeleton_modification_2d_ccdik.cpp
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skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
skeleton_modification_2d_stackholder.cpp
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skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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skeleton_modification_2d_twoboneik.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
skeleton_modification_3d_ccdik.cpp
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skeleton_modification_3d_ccdik.h
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skeleton_modification_3d_fabrik.cpp
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skeleton_modification_3d_fabrik.h
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skeleton_modification_3d_jiggle.cpp
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skeleton_modification_3d_jiggle.h
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skeleton_modification_3d_lookat.cpp
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skeleton_modification_3d_lookat.h
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skeleton_modification_3d_stackholder.cpp
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skeleton_modification_3d_stackholder.h
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skeleton_modification_3d_twoboneik.cpp
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skeleton_modification_3d_twoboneik.h
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skeleton_modification_3d.cpp
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simplify formatting scripts, add a clang-tidy script, and run clang-tidy
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2022-01-29 04:41:03 -06:00 |
skeleton_modification_3d.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
skeleton_modification_stack_2d.cpp
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skeleton_modification_stack_2d.h
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skeleton_modification_stack_3d.cpp
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skeleton_modification_stack_3d.h
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skin.cpp
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skin.h
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sky_material.cpp
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Add dithering to ProceduralSkyMaterial to combat banding
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2022-04-09 18:29:41 +02:00 |
sky_material.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
sky.cpp
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Revert "Default to real-time radiance map filter for environment sky reflections"
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2022-02-17 23:13:32 -08:00 |
sky.h
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Revert "Default to real-time radiance map filter for environment sky reflections"
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2022-02-17 23:13:32 -08:00 |
sphere_shape_3d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
sphere_shape_3d.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
sprite_frames.cpp
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sprite_frames.h
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style_box.cpp
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Merge pull request #58599 from Calinou/styleboxflat-add-skew
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2022-04-28 18:32:01 +02:00 |
style_box.h
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Merge pull request #58599 from Calinou/styleboxflat-add-skew
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2022-04-28 18:32:01 +02:00 |
surface_tool.cpp
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Style: Cleanup single-line blocks, semicolons, dead code
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2022-02-16 14:06:29 +01:00 |
surface_tool.h
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Improvements and fixes to occluders
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2022-02-07 13:04:51 +01:00 |
syntax_highlighter.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
syntax_highlighter.h
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text_file.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
text_file.h
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text_line.cpp
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Fix center aligned text clipping.
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2022-04-04 09:04:05 +03:00 |
text_line.h
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[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
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2022-02-02 11:20:44 +02:00 |
text_paragraph.cpp
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Fix center aligned text clipping.
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2022-04-04 09:04:05 +03:00 |
text_paragraph.h
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[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
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2022-02-02 11:20:44 +02:00 |
texture.cpp
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Fix GradientTexture2D update after setting the gradient
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2022-04-19 19:51:49 +02:00 |
texture.h
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
theme.cpp
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Validate theme type/item names
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2022-04-26 19:54:43 +08:00 |
theme.h
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Validate theme type/item names
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2022-04-26 19:54:43 +08:00 |
tile_set.cpp
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Fix inspector group name capitalization
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2022-03-28 14:02:06 -05:00 |
tile_set.h
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TileSetAtlasSource: Make get_tile_data return TileData *
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2022-01-28 14:27:12 +01:00 |
video_stream.h
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visual_shader_nodes.cpp
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Continue to improve vector4 type in visual shaders
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2022-04-22 22:29:26 +03:00 |
visual_shader_nodes.h
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Continue to improve vector4 type in visual shaders
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2022-04-22 22:29:26 +03:00 |
visual_shader_particle_nodes.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
visual_shader_particle_nodes.h
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.cpp
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Add some more fixes to visual shader
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2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.h
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visual_shader.cpp
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Continue to improve vector4 type in visual shaders
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2022-04-22 22:29:26 +03:00 |
visual_shader.h
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Continue to improve vector4 type in visual shaders
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2022-04-22 22:29:26 +03:00 |
world_2d.cpp
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Improve Navigation2D default settings, see #56852
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2022-01-28 22:35:05 +01:00 |
world_2d.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
world_3d.cpp
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
world_3d.h
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world_boundary_shape_2d.cpp
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Improve range property hints for various collision shapes
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2022-03-26 16:20:30 +01:00 |
world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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world_boundary_shape_3d.h
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