mirror of
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77e19d116e
Fix: printing empty string does nothing in editor output pannel
960 lines
30 KiB
C++
960 lines
30 KiB
C++
/*************************************************************************/
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/* remote_debugger.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "remote_debugger.h"
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#include "core/debugger/debugger_marshalls.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/debugger/script_debugger.h"
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#include "core/input/input.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "core/script_language.h"
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#include "scene/main/node.h"
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#include "servers/display_server.h"
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template <typename T>
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void RemoteDebugger::_bind_profiler(const String &p_name, T *p_prof) {
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EngineDebugger::Profiler prof(
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p_prof,
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[](void *p_user, bool p_enable, const Array &p_opts) {
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((T *)p_user)->toggle(p_enable, p_opts);
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},
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[](void *p_user, const Array &p_data) {
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((T *)p_user)->add(p_data);
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},
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[](void *p_user, float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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((T *)p_user)->tick(p_frame_time, p_idle_time, p_physics_time, p_physics_frame_time);
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});
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EngineDebugger::register_profiler(p_name, prof);
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}
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struct RemoteDebugger::NetworkProfiler {
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public:
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typedef DebuggerMarshalls::MultiplayerNodeInfo NodeInfo;
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struct BandwidthFrame {
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uint32_t timestamp;
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int packet_size;
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};
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int bandwidth_in_ptr = 0;
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Vector<BandwidthFrame> bandwidth_in;
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int bandwidth_out_ptr = 0;
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Vector<BandwidthFrame> bandwidth_out;
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uint64_t last_bandwidth_time = 0;
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Map<ObjectID, NodeInfo> multiplayer_node_data;
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uint64_t last_profile_time = 0;
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NetworkProfiler() {}
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int bandwidth_usage(const Vector<BandwidthFrame> &p_buffer, int p_pointer) {
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int total_bandwidth = 0;
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uint32_t timestamp = OS::get_singleton()->get_ticks_msec();
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uint32_t final_timestamp = timestamp - 1000;
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int i = (p_pointer + p_buffer.size() - 1) % p_buffer.size();
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while (i != p_pointer && p_buffer[i].packet_size > 0) {
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if (p_buffer[i].timestamp < final_timestamp) {
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return total_bandwidth;
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}
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total_bandwidth += p_buffer[i].packet_size;
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i = (i + p_buffer.size() - 1) % p_buffer.size();
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}
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ERR_FAIL_COND_V_MSG(i == p_pointer, total_bandwidth, "Reached the end of the bandwidth profiler buffer, values might be inaccurate.");
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return total_bandwidth;
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}
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void init_node(const ObjectID p_node) {
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if (multiplayer_node_data.has(p_node))
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return;
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multiplayer_node_data.insert(p_node, DebuggerMarshalls::MultiplayerNodeInfo());
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multiplayer_node_data[p_node].node = p_node;
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multiplayer_node_data[p_node].node_path = Object::cast_to<Node>(ObjectDB::get_instance(p_node))->get_path();
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multiplayer_node_data[p_node].incoming_rpc = 0;
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multiplayer_node_data[p_node].incoming_rset = 0;
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multiplayer_node_data[p_node].outgoing_rpc = 0;
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multiplayer_node_data[p_node].outgoing_rset = 0;
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}
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void toggle(bool p_enable, const Array &p_opts) {
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multiplayer_node_data.clear();
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if (!p_enable) {
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bandwidth_in.clear();
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bandwidth_out.clear();
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} else {
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bandwidth_in_ptr = 0;
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bandwidth_in.resize(16384); // ~128kB
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for (int i = 0; i < bandwidth_in.size(); ++i) {
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bandwidth_in.write[i].packet_size = -1;
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}
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bandwidth_out_ptr = 0;
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bandwidth_out.resize(16384); // ~128kB
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for (int i = 0; i < bandwidth_out.size(); ++i) {
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bandwidth_out.write[i].packet_size = -1;
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}
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}
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}
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void add(const Array &p_data) {
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ERR_FAIL_COND(p_data.size() < 1);
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const String type = p_data[0];
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if (type == "node") {
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ERR_FAIL_COND(p_data.size() < 3);
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const ObjectID id = p_data[1];
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const String what = p_data[2];
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init_node(id);
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NodeInfo &info = multiplayer_node_data[id];
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if (what == "rpc_in") {
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info.incoming_rpc++;
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} else if (what == "rpc_out") {
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info.outgoing_rpc++;
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} else if (what == "rset_in") {
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info.incoming_rset = 0;
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} else if (what == "rset_out") {
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info.outgoing_rset++;
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}
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} else if (type == "bandwidth") {
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ERR_FAIL_COND(p_data.size() < 4);
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const String inout = p_data[1];
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int time = p_data[2];
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int size = p_data[3];
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if (inout == "in") {
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bandwidth_in.write[bandwidth_in_ptr].timestamp = time;
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bandwidth_in.write[bandwidth_in_ptr].packet_size = size;
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bandwidth_in_ptr = (bandwidth_in_ptr + 1) % bandwidth_in.size();
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} else if (inout == "out") {
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bandwidth_out.write[bandwidth_out_ptr].timestamp = time;
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bandwidth_out.write[bandwidth_out_ptr].packet_size = size;
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bandwidth_out_ptr = (bandwidth_out_ptr + 1) % bandwidth_out.size();
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}
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}
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}
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void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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uint64_t pt = OS::get_singleton()->get_ticks_msec();
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if (pt - last_bandwidth_time > 200) {
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last_bandwidth_time = pt;
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int incoming_bandwidth = bandwidth_usage(bandwidth_in, bandwidth_in_ptr);
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int outgoing_bandwidth = bandwidth_usage(bandwidth_out, bandwidth_out_ptr);
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Array arr;
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arr.push_back(incoming_bandwidth);
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arr.push_back(outgoing_bandwidth);
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EngineDebugger::get_singleton()->send_message("network:bandwidth", arr);
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}
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if (pt - last_profile_time > 100) {
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last_profile_time = pt;
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DebuggerMarshalls::NetworkProfilerFrame frame;
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for (Map<ObjectID, NodeInfo>::Element *E = multiplayer_node_data.front(); E; E = E->next()) {
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frame.infos.push_back(E->get());
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}
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multiplayer_node_data.clear();
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EngineDebugger::get_singleton()->send_message("network:profile_frame", frame.serialize());
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}
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}
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};
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struct RemoteDebugger::ScriptsProfiler {
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typedef DebuggerMarshalls::ScriptFunctionSignature FunctionSignature;
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typedef DebuggerMarshalls::ScriptFunctionInfo FunctionInfo;
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struct ProfileInfoSort {
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bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const {
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return A->total_time < B->total_time;
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}
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};
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Vector<ScriptLanguage::ProfilingInfo> info;
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Vector<ScriptLanguage::ProfilingInfo *> ptrs;
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Map<StringName, int> sig_map;
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int max_frame_functions = 16;
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void toggle(bool p_enable, const Array &p_opts) {
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if (p_enable) {
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sig_map.clear();
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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ScriptServer::get_language(i)->profiling_start();
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}
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if (p_opts.size() == 1 && p_opts[0].get_type() == Variant::INT) {
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max_frame_functions = MAX(0, int(p_opts[0]));
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}
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} else {
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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ScriptServer::get_language(i)->profiling_stop();
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}
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}
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}
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void write_frame_data(Vector<FunctionInfo> &r_funcs, uint64_t &r_total, bool p_accumulated) {
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int ofs = 0;
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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if (p_accumulated)
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ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&info.write[ofs], info.size() - ofs);
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else
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ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&info.write[ofs], info.size() - ofs);
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}
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for (int i = 0; i < ofs; i++) {
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ptrs.write[i] = &info.write[i];
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}
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SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa;
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sa.sort(ptrs.ptrw(), ofs);
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int to_send = MIN(ofs, max_frame_functions);
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// Check signatures first, and compute total time.
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r_total = 0;
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for (int i = 0; i < to_send; i++) {
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if (!sig_map.has(ptrs[i]->signature)) {
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int idx = sig_map.size();
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FunctionSignature sig;
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sig.name = ptrs[i]->signature;
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sig.id = idx;
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EngineDebugger::get_singleton()->send_message("servers:function_signature", sig.serialize());
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sig_map[ptrs[i]->signature] = idx;
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}
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r_total += ptrs[i]->self_time;
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}
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// Send frame, script time, functions information then
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r_funcs.resize(to_send);
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FunctionInfo *w = r_funcs.ptrw();
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for (int i = 0; i < to_send; i++) {
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if (sig_map.has(ptrs[i]->signature)) {
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w[i].sig_id = sig_map[ptrs[i]->signature];
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}
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w[i].call_count = ptrs[i]->call_count;
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w[i].total_time = ptrs[i]->total_time / 1000000.0;
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w[i].self_time = ptrs[i]->self_time / 1000000.0;
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}
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}
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ScriptsProfiler() {
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info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
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ptrs.resize(info.size());
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}
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};
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struct RemoteDebugger::ServersProfiler {
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bool skip_profile_frame = false;
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typedef DebuggerMarshalls::ServerInfo ServerInfo;
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typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo;
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Map<StringName, ServerInfo> server_data;
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ScriptsProfiler scripts_profiler;
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float frame_time = 0;
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float idle_time = 0;
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float physics_time = 0;
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float physics_frame_time = 0;
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void toggle(bool p_enable, const Array &p_opts) {
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skip_profile_frame = false;
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if (p_enable) {
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server_data.clear(); // Clear old profiling data.
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} else {
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_send_frame_data(true); // Send final frame.
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}
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scripts_profiler.toggle(p_enable, p_opts);
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}
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void add(const Array &p_data) {
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String name = p_data[0];
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if (!server_data.has(name)) {
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ServerInfo info;
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info.name = name;
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server_data[name] = info;
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}
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ServerInfo &srv = server_data[name];
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ServerFunctionInfo fi;
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fi.name = p_data[1];
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fi.time = p_data[2];
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srv.functions.push_back(fi);
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}
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void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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frame_time = p_frame_time;
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idle_time = p_idle_time;
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physics_time = p_physics_time;
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physics_frame_time = p_physics_frame_time;
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_send_frame_data(false);
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}
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void _send_frame_data(bool p_final) {
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DebuggerMarshalls::ServersProfilerFrame frame;
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frame.frame_number = Engine::get_singleton()->get_idle_frames();
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frame.frame_time = frame_time;
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frame.idle_time = idle_time;
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frame.physics_time = physics_time;
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frame.physics_frame_time = physics_frame_time;
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Map<StringName, ServerInfo>::Element *E = server_data.front();
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while (E) {
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if (!p_final) {
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frame.servers.push_back(E->get());
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}
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E->get().functions.clear();
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E = E->next();
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}
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uint64_t time = 0;
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scripts_profiler.write_frame_data(frame.script_functions, time, p_final);
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frame.script_time = USEC_TO_SEC(time);
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if (skip_profile_frame) {
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skip_profile_frame = false;
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return;
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}
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if (p_final) {
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EngineDebugger::get_singleton()->send_message("servers:profile_total", frame.serialize());
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} else {
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EngineDebugger::get_singleton()->send_message("servers:profile_frame", frame.serialize());
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}
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}
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};
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struct RemoteDebugger::VisualProfiler {
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typedef DebuggerMarshalls::ServerInfo ServerInfo;
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typedef DebuggerMarshalls::ServerFunctionInfo ServerFunctionInfo;
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Map<StringName, ServerInfo> server_data;
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void toggle(bool p_enable, const Array &p_opts) {
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RS::get_singleton()->set_frame_profiling_enabled(p_enable);
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}
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void add(const Array &p_data) {}
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void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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Vector<RS::FrameProfileArea> profile_areas = RS::get_singleton()->get_frame_profile();
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DebuggerMarshalls::VisualProfilerFrame frame;
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if (!profile_areas.size())
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return;
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frame.frame_number = RS::get_singleton()->get_frame_profile_frame();
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frame.areas.append_array(profile_areas);
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EngineDebugger::get_singleton()->send_message("visual:profile_frame", frame.serialize());
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}
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};
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struct RemoteDebugger::PerformanceProfiler {
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Object *performance = nullptr;
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int last_perf_time = 0;
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void toggle(bool p_enable, const Array &p_opts) {}
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void add(const Array &p_data) {}
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void tick(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) {
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if (!performance)
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return;
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uint64_t pt = OS::get_singleton()->get_ticks_msec();
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if (pt - last_perf_time < 1000)
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return;
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last_perf_time = pt;
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int max = performance->get("MONITOR_MAX");
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Array arr;
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arr.resize(max);
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for (int i = 0; i < max; i++) {
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arr[i] = performance->call("get_monitor", i);
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}
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EngineDebugger::get_singleton()->send_message("performance:profile_frame", arr);
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}
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PerformanceProfiler(Object *p_performance) {
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performance = p_performance;
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}
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};
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void RemoteDebugger::_send_resource_usage() {
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DebuggerMarshalls::ResourceUsage usage;
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List<RS::TextureInfo> tinfo;
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RS::get_singleton()->texture_debug_usage(&tinfo);
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for (List<RS::TextureInfo>::Element *E = tinfo.front(); E; E = E->next()) {
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DebuggerMarshalls::ResourceInfo info;
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info.path = E->get().path;
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info.vram = E->get().bytes;
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info.id = E->get().texture;
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info.type = "Texture";
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if (E->get().depth == 0) {
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info.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format);
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} else {
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info.format = itos(E->get().width) + "x" + itos(E->get().height) + "x" + itos(E->get().depth) + " " + Image::get_format_name(E->get().format);
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}
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usage.infos.push_back(info);
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}
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EngineDebugger::get_singleton()->send_message("memory:usage", usage.serialize());
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}
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Error RemoteDebugger::_put_msg(String p_message, Array p_data) {
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Array msg;
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msg.push_back(p_message);
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msg.push_back(p_data);
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Error err = peer->put_message(msg);
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if (err != OK)
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n_messages_dropped++;
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return err;
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}
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void RemoteDebugger::_err_handler(void *p_this, const char *p_func, const char *p_file, int p_line, const char *p_err, const char *p_descr, ErrorHandlerType p_type) {
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if (p_type == ERR_HANDLER_SCRIPT)
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return; //ignore script errors, those go through debugger
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RemoteDebugger *rd = (RemoteDebugger *)p_this;
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if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) // Can't handle recursive errors during flush.
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return;
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Vector<ScriptLanguage::StackInfo> si;
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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si = ScriptServer::get_language(i)->debug_get_current_stack_info();
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if (si.size())
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break;
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}
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// send_error will lock internally.
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rd->script_debugger->send_error(p_func, p_file, p_line, p_err, p_descr, p_type, si);
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}
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void RemoteDebugger::_print_handler(void *p_this, const String &p_string, bool p_error) {
|
|
|
|
RemoteDebugger *rd = (RemoteDebugger *)p_this;
|
|
|
|
if (rd->flushing && Thread::get_caller_id() == rd->flush_thread) // Can't handle recursive prints during flush.
|
|
return;
|
|
|
|
String s = p_string;
|
|
int allowed_chars = MIN(MAX(rd->max_chars_per_second - rd->char_count, 0), s.length());
|
|
|
|
if (allowed_chars == 0 && s.length() > 0)
|
|
return;
|
|
|
|
if (allowed_chars < s.length()) {
|
|
s = s.substr(0, allowed_chars);
|
|
}
|
|
|
|
MutexLock lock(rd->mutex);
|
|
|
|
rd->char_count += allowed_chars;
|
|
bool overflowed = rd->char_count >= rd->max_chars_per_second;
|
|
if (rd->is_peer_connected()) {
|
|
if (overflowed)
|
|
s += "[...]";
|
|
|
|
OutputString output_string;
|
|
output_string.message = s;
|
|
output_string.type = p_error ? MESSAGE_TYPE_ERROR : MESSAGE_TYPE_LOG;
|
|
rd->output_strings.push_back(output_string);
|
|
|
|
if (overflowed) {
|
|
output_string.message = "[output overflow, print less text!]";
|
|
output_string.type = MESSAGE_TYPE_ERROR;
|
|
rd->output_strings.push_back(output_string);
|
|
}
|
|
}
|
|
}
|
|
|
|
RemoteDebugger::ErrorMessage RemoteDebugger::_create_overflow_error(const String &p_what, const String &p_descr) {
|
|
ErrorMessage oe;
|
|
oe.error = p_what;
|
|
oe.error_descr = p_descr;
|
|
oe.warning = false;
|
|
uint64_t time = OS::get_singleton()->get_ticks_msec();
|
|
oe.hr = time / 3600000;
|
|
oe.min = (time / 60000) % 60;
|
|
oe.sec = (time / 1000) % 60;
|
|
oe.msec = time % 1000;
|
|
return oe;
|
|
}
|
|
|
|
void RemoteDebugger::flush_output() {
|
|
flush_thread = Thread::get_caller_id();
|
|
flushing = true;
|
|
MutexLock lock(mutex);
|
|
if (!is_peer_connected())
|
|
return;
|
|
|
|
if (n_messages_dropped > 0) {
|
|
ErrorMessage err_msg = _create_overflow_error("TOO_MANY_MESSAGES", "Too many messages! " + String::num_int64(n_messages_dropped) + " messages were dropped. Profiling might misbheave, try raising 'network/limits/debugger/max_queued_messages' in project setting.");
|
|
if (_put_msg("error", err_msg.serialize()) == OK)
|
|
n_messages_dropped = 0;
|
|
}
|
|
|
|
if (output_strings.size()) {
|
|
|
|
// Join output strings so we generate less messages.
|
|
Vector<String> joined_log_strings;
|
|
Vector<String> strings;
|
|
Vector<int> types;
|
|
for (int i = 0; i < output_strings.size(); i++) {
|
|
const OutputString &output_string = output_strings[i];
|
|
if (output_string.type == MESSAGE_TYPE_ERROR) {
|
|
if (!joined_log_strings.empty()) {
|
|
strings.push_back(String("\n").join(joined_log_strings));
|
|
types.push_back(MESSAGE_TYPE_LOG);
|
|
joined_log_strings.clear();
|
|
}
|
|
strings.push_back(output_string.message);
|
|
types.push_back(MESSAGE_TYPE_ERROR);
|
|
} else {
|
|
joined_log_strings.push_back(output_string.message);
|
|
}
|
|
}
|
|
|
|
if (!joined_log_strings.empty()) {
|
|
strings.push_back(String("\n").join(joined_log_strings));
|
|
types.push_back(MESSAGE_TYPE_LOG);
|
|
}
|
|
|
|
Array arr;
|
|
arr.push_back(strings);
|
|
arr.push_back(types);
|
|
_put_msg("output", arr);
|
|
output_strings.clear();
|
|
}
|
|
|
|
while (errors.size()) {
|
|
ErrorMessage oe = errors.front()->get();
|
|
_put_msg("error", oe.serialize());
|
|
errors.pop_front();
|
|
}
|
|
|
|
// Update limits
|
|
uint64_t ticks = OS::get_singleton()->get_ticks_usec() / 1000;
|
|
|
|
if (ticks - last_reset > 1000) {
|
|
last_reset = ticks;
|
|
char_count = 0;
|
|
err_count = 0;
|
|
n_errors_dropped = 0;
|
|
warn_count = 0;
|
|
n_warnings_dropped = 0;
|
|
}
|
|
flushing = false;
|
|
}
|
|
|
|
void RemoteDebugger::send_message(const String &p_message, const Array &p_args) {
|
|
|
|
MutexLock lock(mutex);
|
|
if (is_peer_connected()) {
|
|
_put_msg(p_message, p_args);
|
|
}
|
|
}
|
|
|
|
void RemoteDebugger::send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type) {
|
|
|
|
ErrorMessage oe;
|
|
oe.error = p_err;
|
|
oe.error_descr = p_descr;
|
|
oe.source_file = p_file;
|
|
oe.source_line = p_line;
|
|
oe.source_func = p_func;
|
|
oe.warning = p_type == ERR_HANDLER_WARNING;
|
|
uint64_t time = OS::get_singleton()->get_ticks_msec();
|
|
oe.hr = time / 3600000;
|
|
oe.min = (time / 60000) % 60;
|
|
oe.sec = (time / 1000) % 60;
|
|
oe.msec = time % 1000;
|
|
oe.callstack.append_array(script_debugger->get_error_stack_info());
|
|
|
|
if (flushing && Thread::get_caller_id() == flush_thread) // Can't handle recursive errors during flush.
|
|
return;
|
|
|
|
MutexLock lock(mutex);
|
|
|
|
if (oe.warning) {
|
|
warn_count++;
|
|
} else {
|
|
err_count++;
|
|
}
|
|
|
|
if (is_peer_connected()) {
|
|
|
|
if (oe.warning) {
|
|
if (warn_count > max_warnings_per_second) {
|
|
n_warnings_dropped++;
|
|
if (n_warnings_dropped == 1) {
|
|
// Only print one message about dropping per second
|
|
ErrorMessage overflow = _create_overflow_error("TOO_MANY_WARNINGS", "Too many warnings! Ignoring warnings for up to 1 second.");
|
|
errors.push_back(overflow);
|
|
}
|
|
} else {
|
|
errors.push_back(oe);
|
|
}
|
|
} else {
|
|
if (err_count > max_errors_per_second) {
|
|
n_errors_dropped++;
|
|
if (n_errors_dropped == 1) {
|
|
// Only print one message about dropping per second
|
|
ErrorMessage overflow = _create_overflow_error("TOO_MANY_ERRORS", "Too many errors! Ignoring errors for up to 1 second.");
|
|
errors.push_back(overflow);
|
|
}
|
|
} else {
|
|
errors.push_back(oe);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void RemoteDebugger::_send_stack_vars(List<String> &p_names, List<Variant> &p_vals, int p_type) {
|
|
DebuggerMarshalls::ScriptStackVariable stvar;
|
|
List<String>::Element *E = p_names.front();
|
|
List<Variant>::Element *F = p_vals.front();
|
|
while (E) {
|
|
stvar.name = E->get();
|
|
stvar.value = F->get();
|
|
stvar.type = p_type;
|
|
send_message("stack_frame_var", stvar.serialize());
|
|
E = E->next();
|
|
F = F->next();
|
|
}
|
|
}
|
|
|
|
Error RemoteDebugger::_try_capture(const String &p_msg, const Array &p_data, bool &r_captured) {
|
|
const int idx = p_msg.find(":");
|
|
r_captured = false;
|
|
if (idx < 0) { // No prefix, unknown message.
|
|
return OK;
|
|
}
|
|
const String cap = p_msg.substr(0, idx);
|
|
if (!has_capture(cap))
|
|
return ERR_UNAVAILABLE; // Unknown message...
|
|
const String msg = p_msg.substr(idx + 1);
|
|
return capture_parse(cap, msg, p_data, r_captured);
|
|
}
|
|
|
|
void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
|
|
|
|
//this function is called when there is a debugger break (bug on script)
|
|
//or when execution is paused from editor
|
|
|
|
if (script_debugger->is_skipping_breakpoints() && !p_is_error_breakpoint)
|
|
return;
|
|
|
|
ERR_FAIL_COND_MSG(!is_peer_connected(), "Script Debugger failed to connect, but being used anyway.");
|
|
|
|
ScriptLanguage *script_lang = script_debugger->get_break_language();
|
|
const String error_str = script_lang ? script_lang->debug_get_error() : "";
|
|
Array msg;
|
|
msg.push_back(p_can_continue);
|
|
msg.push_back(error_str);
|
|
send_message("debug_enter", msg);
|
|
|
|
servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug.
|
|
|
|
Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode();
|
|
if (mouse_mode != Input::MOUSE_MODE_VISIBLE)
|
|
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
|
|
|
|
uint64_t loop_begin_usec = 0;
|
|
uint64_t loop_time_sec = 0;
|
|
while (is_peer_connected()) {
|
|
loop_begin_usec = OS::get_singleton()->get_ticks_usec();
|
|
|
|
flush_output();
|
|
peer->poll();
|
|
|
|
if (peer->has_message()) {
|
|
|
|
Array cmd = peer->get_message();
|
|
|
|
ERR_CONTINUE(cmd.size() != 2);
|
|
ERR_CONTINUE(cmd[0].get_type() != Variant::STRING);
|
|
ERR_CONTINUE(cmd[1].get_type() != Variant::ARRAY);
|
|
|
|
String command = cmd[0];
|
|
Array data = cmd[1];
|
|
|
|
if (command == "step") {
|
|
script_debugger->set_depth(-1);
|
|
script_debugger->set_lines_left(1);
|
|
break;
|
|
|
|
} else if (command == "next") {
|
|
script_debugger->set_depth(0);
|
|
script_debugger->set_lines_left(1);
|
|
break;
|
|
|
|
} else if (command == "continue") {
|
|
script_debugger->set_depth(-1);
|
|
script_debugger->set_lines_left(-1);
|
|
DisplayServer::get_singleton()->window_move_to_foreground();
|
|
break;
|
|
|
|
} else if (command == "break") {
|
|
ERR_PRINT("Got break when already broke!");
|
|
break;
|
|
|
|
} else if (command == "get_stack_dump") {
|
|
ERR_FAIL_COND(!script_lang);
|
|
DebuggerMarshalls::ScriptStackDump dump;
|
|
int slc = script_lang->debug_get_stack_level_count();
|
|
for (int i = 0; i < slc; i++) {
|
|
ScriptLanguage::StackInfo frame;
|
|
frame.file = script_lang->debug_get_stack_level_source(i);
|
|
frame.line = script_lang->debug_get_stack_level_line(i);
|
|
frame.func = script_lang->debug_get_stack_level_function(i);
|
|
dump.frames.push_back(frame);
|
|
}
|
|
send_message("stack_dump", dump.serialize());
|
|
|
|
} else if (command == "get_stack_frame_vars") {
|
|
ERR_FAIL_COND(data.size() != 1);
|
|
ERR_FAIL_COND(!script_lang);
|
|
int lv = data[0];
|
|
|
|
List<String> members;
|
|
List<Variant> member_vals;
|
|
if (ScriptInstance *inst = script_lang->debug_get_stack_level_instance(lv)) {
|
|
members.push_back("self");
|
|
member_vals.push_back(inst->get_owner());
|
|
}
|
|
script_lang->debug_get_stack_level_members(lv, &members, &member_vals);
|
|
ERR_FAIL_COND(members.size() != member_vals.size());
|
|
|
|
List<String> locals;
|
|
List<Variant> local_vals;
|
|
script_lang->debug_get_stack_level_locals(lv, &locals, &local_vals);
|
|
ERR_FAIL_COND(locals.size() != local_vals.size());
|
|
|
|
List<String> globals;
|
|
List<Variant> globals_vals;
|
|
script_lang->debug_get_globals(&globals, &globals_vals);
|
|
ERR_FAIL_COND(globals.size() != globals_vals.size());
|
|
|
|
send_message("stack_frame_vars", Array());
|
|
_send_stack_vars(locals, local_vals, 0);
|
|
_send_stack_vars(members, member_vals, 1);
|
|
_send_stack_vars(globals, globals_vals, 2);
|
|
|
|
} else if (command == "reload_scripts") {
|
|
reload_all_scripts = true;
|
|
|
|
} else if (command == "breakpoint") {
|
|
ERR_FAIL_COND(data.size() < 3);
|
|
bool set = data[2];
|
|
if (set)
|
|
script_debugger->insert_breakpoint(data[1], data[0]);
|
|
else
|
|
script_debugger->remove_breakpoint(data[1], data[0]);
|
|
|
|
} else if (command == "set_skip_breakpoints") {
|
|
ERR_FAIL_COND(data.size() < 1);
|
|
script_debugger->set_skip_breakpoints(data[0]);
|
|
} else {
|
|
bool captured = false;
|
|
ERR_CONTINUE(_try_capture(command, data, captured) != OK);
|
|
if (!captured)
|
|
WARN_PRINT("Unknown message received from debugger: " + command);
|
|
}
|
|
} else {
|
|
OS::get_singleton()->delay_usec(10000);
|
|
OS::get_singleton()->process_and_drop_events();
|
|
}
|
|
|
|
// This is for the camera override to stay live even when the game is paused from the editor
|
|
loop_time_sec = (OS::get_singleton()->get_ticks_usec() - loop_begin_usec) / 1000000.0f;
|
|
RenderingServer::get_singleton()->sync();
|
|
if (RenderingServer::get_singleton()->has_changed()) {
|
|
RenderingServer::get_singleton()->draw(true, loop_time_sec * Engine::get_singleton()->get_time_scale());
|
|
}
|
|
}
|
|
|
|
send_message("debug_exit", Array());
|
|
|
|
if (mouse_mode != Input::MOUSE_MODE_VISIBLE)
|
|
Input::get_singleton()->set_mouse_mode(mouse_mode);
|
|
}
|
|
|
|
void RemoteDebugger::poll_events(bool p_is_idle) {
|
|
if (peer.is_null())
|
|
return;
|
|
|
|
flush_output();
|
|
peer->poll();
|
|
while (peer->has_message()) {
|
|
|
|
Array arr = peer->get_message();
|
|
|
|
ERR_CONTINUE(arr.size() != 2);
|
|
ERR_CONTINUE(arr[0].get_type() != Variant::STRING);
|
|
ERR_CONTINUE(arr[1].get_type() != Variant::ARRAY);
|
|
|
|
const String cmd = arr[0];
|
|
const int idx = cmd.find(":");
|
|
bool parsed = false;
|
|
if (idx < 0) { // Not prefix, use scripts capture.
|
|
capture_parse("core", cmd, arr[1], parsed);
|
|
continue;
|
|
}
|
|
|
|
const String cap = cmd.substr(0, idx);
|
|
if (!has_capture(cap))
|
|
continue; // Unknown message...
|
|
|
|
const String msg = cmd.substr(idx + 1);
|
|
capture_parse(cap, msg, arr[1], parsed);
|
|
}
|
|
|
|
// Reload scripts during idle poll only.
|
|
if (p_is_idle && reload_all_scripts) {
|
|
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
|
|
ScriptServer::get_language(i)->reload_all_scripts();
|
|
}
|
|
reload_all_scripts = false;
|
|
}
|
|
}
|
|
|
|
Error RemoteDebugger::_core_capture(const String &p_cmd, const Array &p_data, bool &r_captured) {
|
|
r_captured = true;
|
|
if (p_cmd == "reload_scripts") {
|
|
reload_all_scripts = true;
|
|
|
|
} else if (p_cmd == "breakpoint") {
|
|
ERR_FAIL_COND_V(p_data.size() < 3, ERR_INVALID_DATA);
|
|
bool set = p_data[2];
|
|
if (set)
|
|
script_debugger->insert_breakpoint(p_data[1], p_data[0]);
|
|
else
|
|
script_debugger->remove_breakpoint(p_data[1], p_data[0]);
|
|
|
|
} else if (p_cmd == "set_skip_breakpoints") {
|
|
ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
|
|
script_debugger->set_skip_breakpoints(p_data[0]);
|
|
} else if (p_cmd == "memory") {
|
|
_send_resource_usage();
|
|
} else if (p_cmd == "break") {
|
|
script_debugger->debug(script_debugger->get_break_language());
|
|
} else {
|
|
r_captured = false;
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
Error RemoteDebugger::_profiler_capture(const String &p_cmd, const Array &p_data, bool &r_captured) {
|
|
r_captured = false;
|
|
ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
|
|
ERR_FAIL_COND_V(p_data[0].get_type() != Variant::BOOL, ERR_INVALID_DATA);
|
|
ERR_FAIL_COND_V(!has_profiler(p_cmd), ERR_UNAVAILABLE);
|
|
Array opts;
|
|
if (p_data.size() > 1) { // Optional profiler parameters.
|
|
ERR_FAIL_COND_V(p_data[1].get_type() != Variant::ARRAY, ERR_INVALID_DATA);
|
|
opts = p_data[1];
|
|
}
|
|
r_captured = true;
|
|
profiler_enable(p_cmd, p_data[0], opts);
|
|
return OK;
|
|
}
|
|
|
|
RemoteDebugger *RemoteDebugger::create_for_uri(const String &p_uri) {
|
|
Ref<RemoteDebuggerPeer> peer = RemoteDebuggerPeer::create_from_uri(p_uri);
|
|
if (peer.is_valid())
|
|
return memnew(RemoteDebugger(peer));
|
|
return nullptr;
|
|
}
|
|
|
|
RemoteDebugger::RemoteDebugger(Ref<RemoteDebuggerPeer> p_peer) {
|
|
peer = p_peer;
|
|
max_chars_per_second = GLOBAL_GET("network/limits/debugger/max_chars_per_second");
|
|
max_errors_per_second = GLOBAL_GET("network/limits/debugger/max_errors_per_second");
|
|
max_warnings_per_second = GLOBAL_GET("network/limits/debugger/max_warnings_per_second");
|
|
|
|
// Network Profiler
|
|
network_profiler = memnew(NetworkProfiler);
|
|
_bind_profiler("network", network_profiler);
|
|
|
|
// Servers Profiler (audio/physics/...)
|
|
servers_profiler = memnew(ServersProfiler);
|
|
_bind_profiler("servers", servers_profiler);
|
|
|
|
// Visual Profiler (cpu/gpu times)
|
|
visual_profiler = memnew(VisualProfiler);
|
|
_bind_profiler("visual", visual_profiler);
|
|
|
|
// Performance Profiler
|
|
Object *perf = Engine::get_singleton()->get_singleton_object("Performance");
|
|
if (perf) {
|
|
performance_profiler = memnew(PerformanceProfiler(perf));
|
|
_bind_profiler("performance", performance_profiler);
|
|
profiler_enable("performance", true);
|
|
}
|
|
|
|
// Core and profiler captures.
|
|
Capture core_cap(this,
|
|
[](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
|
|
return ((RemoteDebugger *)p_user)->_core_capture(p_cmd, p_data, r_captured);
|
|
});
|
|
register_message_capture("core", core_cap);
|
|
Capture profiler_cap(this,
|
|
[](void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
|
|
return ((RemoteDebugger *)p_user)->_profiler_capture(p_cmd, p_data, r_captured);
|
|
});
|
|
register_message_capture("profiler", profiler_cap);
|
|
|
|
// Error handlers
|
|
phl.printfunc = _print_handler;
|
|
phl.userdata = this;
|
|
add_print_handler(&phl);
|
|
|
|
eh.errfunc = _err_handler;
|
|
eh.userdata = this;
|
|
add_error_handler(&eh);
|
|
}
|
|
|
|
RemoteDebugger::~RemoteDebugger() {
|
|
remove_print_handler(&phl);
|
|
remove_error_handler(&eh);
|
|
|
|
EngineDebugger::get_singleton()->unregister_profiler("servers");
|
|
EngineDebugger::get_singleton()->unregister_profiler("network");
|
|
EngineDebugger::get_singleton()->unregister_profiler("visual");
|
|
if (EngineDebugger::has_profiler("performance")) {
|
|
EngineDebugger::get_singleton()->unregister_profiler("performance");
|
|
}
|
|
memdelete(servers_profiler);
|
|
memdelete(network_profiler);
|
|
memdelete(visual_profiler);
|
|
if (performance_profiler)
|
|
memdelete(performance_profiler);
|
|
}
|