godot/modules/mono
2022-08-06 14:27:17 +02:00
..
build_scripts Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
doc_classes
editor Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
glue Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C# 2022-08-03 10:24:22 -05:00
icons
mono_gd create vector4, vector4i and projection for csharp 2022-07-31 19:42:34 +02:00
utils Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
__init__.py
.editorconfig
.gitignore
class_db_api_json.cpp Make enum/constant binds 64-bit. 2022-06-17 16:36:26 +03:00
class_db_api_json.h
config.py Add Text Server related options to the build profiles editor. 2022-08-03 15:06:43 +03:00
csharp_script.cpp Removed faulty function update after get_property_list. 2022-08-03 21:45:16 +03:00
csharp_script.h Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godotsharp_dirs.h
managed_callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
managed_callable.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
mono_gc_handle.cpp
mono_gc_handle.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
SdkPackageVersions.props
signal_awaiter_utils.cpp Fix Callable calls in mono module 2022-07-29 21:56:02 +02:00
signal_awaiter_utils.h