godot/platform/macos
2023-02-01 16:21:58 +01:00
..
export Refactor high quality texture import 2023-01-30 15:53:23 +01:00
crash_handler_macos.h
crash_handler_macos.mm
detect.py [iOS] Restore OpenGLES3 renderer support. 2023-01-22 13:59:52 +02:00
dir_access_macos.h
dir_access_macos.mm
display_server_macos.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
display_server_macos.mm Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS 2023-02-01 16:21:58 +01:00
gl_manager_macos_legacy.h [macOS] Move Wno-deprecated-declarations to pragmas in the OpenGL related files, update some deprecated code. 2023-01-20 11:31:07 +02:00
gl_manager_macos_legacy.mm [macOS] Move Wno-deprecated-declarations to pragmas in the OpenGL related files, update some deprecated code. 2023-01-20 11:31:07 +02:00
godot_application_delegate.h
godot_application_delegate.mm
godot_application.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
godot_application.mm Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
godot_button_view.h
godot_button_view.mm
godot_content_view.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
godot_content_view.mm Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
godot_main_macos.mm
godot_menu_delegate.h
godot_menu_delegate.mm [macOS] Move Wno-deprecated-declarations to pragmas in the OpenGL related files, update some deprecated code. 2023-01-20 11:31:07 +02:00
godot_menu_item.h
godot_menu_item.mm
godot_window_delegate.h
godot_window_delegate.mm
godot_window.h
godot_window.mm
joypad_macos.cpp [macOS] Move Wno-deprecated-declarations to pragmas in the OpenGL related files, update some deprecated code. 2023-01-20 11:31:07 +02:00
joypad_macos.h
key_mapping_macos.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
key_mapping_macos.mm Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
logo.svg
macos_terminal_logger.h
macos_terminal_logger.mm
os_macos.h
os_macos.mm
platform_config.h
platform_macos_builders.py
README.md
run_icon.svg
SCsub
tts_macos.h
tts_macos.mm
vulkan_context_macos.h
vulkan_context_macos.mm

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation