mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
51 lines
2.3 KiB
XML
51 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="PinJoint3D" inherits="Joint3D" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A physics joint that attaches two 3D physics bodies at a single point, allowing them to freely rotate.
|
|
</brief_description>
|
|
<description>
|
|
A physics joint that attaches two 2D physics bodies at a single point, allowing them to freely rotate. For example, a [RigidBody3D] can be attached to a [StaticBody3D] to create a pendulum or a seesaw.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_param" qualifiers="const">
|
|
<return type="float" />
|
|
<param index="0" name="param" type="int" enum="PinJoint3D.Param" />
|
|
<description>
|
|
Returns the value of the specified parameter.
|
|
</description>
|
|
</method>
|
|
<method name="set_param">
|
|
<return type="void" />
|
|
<param index="0" name="param" type="int" enum="PinJoint3D.Param" />
|
|
<param index="1" name="value" type="float" />
|
|
<description>
|
|
Sets the value of the specified parameter.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="params/bias" type="float" setter="set_param" getter="get_param" default="0.3">
|
|
The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
|
|
</member>
|
|
<member name="params/damping" type="float" setter="set_param" getter="get_param" default="1.0">
|
|
The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
|
|
</member>
|
|
<member name="params/impulse_clamp" type="float" setter="set_param" getter="get_param" default="0.0">
|
|
If above 0, this value is the maximum value for an impulse that this Joint3D produces.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="PARAM_BIAS" value="0" enum="Param">
|
|
The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
|
|
</constant>
|
|
<constant name="PARAM_DAMPING" value="1" enum="Param">
|
|
The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
|
|
</constant>
|
|
<constant name="PARAM_IMPULSE_CLAMP" value="2" enum="Param">
|
|
If above 0, this value is the maximum value for an impulse that this Joint3D produces.
|
|
</constant>
|
|
</constants>
|
|
</class>
|