godot/modules/csg
A Thousand Ships a0dbdcc3ab
Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
..
doc_classes Avoid punning enum names in documentation 2023-11-09 17:16:30 +08:00
editor Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
icons Optimize, tweak, improve consistency in SVG icons, and fix masks in light mode 2023-11-04 17:36:18 +02:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
csg_shape.cpp Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D 2024-02-15 15:44:39 +01:00
csg_shape.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
csg.cpp Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
csg.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
register_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00