godot/scene/3d/reflection_probe.h
Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00

93 lines
2.0 KiB
C++

#ifndef REFLECTIONPROBE_H
#define REFLECTIONPROBE_H
#include "scene/3d/visual_instance.h"
#include "scene/resources/texture.h"
#include "scene/resources/sky_box.h"
#include "servers/visual_server.h"
class ReflectionProbe : public VisualInstance {
GDCLASS(ReflectionProbe,VisualInstance);
public:
enum UpdateMode {
UPDATE_ONCE,
UPDATE_ALWAYS,
};
private:
RID probe;
float intensity;
float max_distance;
Vector3 extents;
Vector3 origin_offset;
bool box_projection;
bool enable_shadows;
bool interior;
Color interior_ambient;
float interior_ambient_energy;
float interior_ambient_probe_contribution;
uint32_t cull_mask;
UpdateMode update_mode;
protected:
static void _bind_methods();
void _validate_property(PropertyInfo& property) const;
public:
void set_intensity(float p_intensity);
float get_intensity() const;
void set_interior_ambient(Color p_ambient);
Color get_interior_ambient() const;
void set_interior_ambient_energy(float p_energy);
float get_interior_ambient_energy() const;
void set_interior_ambient_probe_contribution(float p_contribution);
float get_interior_ambient_probe_contribution() const;
void set_max_distance(float p_distance);
float get_max_distance() const;
void set_extents(const Vector3& p_extents);
Vector3 get_extents() const;
void set_origin_offset(const Vector3& p_extents);
Vector3 get_origin_offset() const;
void set_as_interior(bool p_enable);
bool is_set_as_interior() const;
void set_enable_box_projection(bool p_enable);
bool is_box_projection_enabled() const;
void set_enable_shadows(bool p_enable);
bool are_shadows_enabled() const;
void set_cull_mask(uint32_t p_layers);
uint32_t get_cull_mask() const;
void set_update_mode(UpdateMode p_mode);
UpdateMode get_update_mode() const;
virtual AABB get_aabb() const;
virtual DVector<Face3> get_faces(uint32_t p_usage_flags) const;
ReflectionProbe();
~ReflectionProbe();
};
VARIANT_ENUM_CAST( ReflectionProbe::UpdateMode );
#endif // REFLECTIONPROBE_H