godot/scene/2d
Thaddeus Crews b88fd31687
Merge pull request #99397 from yosoyfreeman/master
Allow `apply_floor_snap` to preserve the horizontal position regardless of `stop_on_slopes`
2024-12-10 14:15:59 -06:00
..
physics Allow apply_floor_snap to preserve the horizontal position after the snapping independently of stop_on_slopes 2024-12-07 23:00:46 +01:00
animated_sprite_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
animated_sprite_2d.h Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
audio_listener_2d.cpp
audio_listener_2d.h
audio_stream_player_2d.compat.inc
audio_stream_player_2d.cpp Fix AudioStreamPlayer2D/3D's get_playback_position returning 0 right after calling seek 2024-11-27 16:02:46 +01:00
audio_stream_player_2d.h
back_buffer_copy.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
back_buffer_copy.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
camera_2d.cpp Remove double is_editor_hint() check inside NOTIFICATION_READY for Camera2D node 2024-11-25 09:28:16 +03:00
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
canvas_modulate.h
cpu_particles_2d.cpp Fix some invalid int property ranges 2024-11-23 19:17:29 +01:00
cpu_particles_2d.h
gpu_particles_2d.cpp Fix some invalid int property ranges 2024-11-23 19:17:29 +01:00
gpu_particles_2d.h
light_2d.cpp Fix a few more super calls in get_configuration_warnings methods 2024-11-08 14:58:37 +01:00
light_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
light_occluder_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
light_occluder_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
line_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
line_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
line_builder.cpp Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
line_builder.h
marker_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
marker_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
mesh_instance_2d.cpp Ensure primitive meshes are created before connected to changed signal. 2024-11-26 20:51:08 -07:00
mesh_instance_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
multimesh_instance_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
multimesh_instance_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
navigation_agent_2d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
navigation_agent_2d.h
navigation_link_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
navigation_link_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
navigation_obstacle_2d.cpp Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
navigation_obstacle_2d.h Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
navigation_region_2d.cpp Hide NavigationRegion2D debug instance instead of free it, and hide it when navigation_polygon is set to null. 2024-12-04 17:58:12 +08:00
navigation_region_2d.h Hide NavigationRegion2D debug instance instead of free it, and hide it when navigation_polygon is set to null. 2024-12-04 17:58:12 +08:00
node_2d.cpp
node_2d.h
parallax_2d.cpp Prevent jitter in Parallax2D 2024-09-23 20:36:38 +08:00
parallax_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
parallax_layer.h
path_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
path_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
polygon_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
polygon_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
remote_transform_2d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
remote_transform_2d.h
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
skeleton_2d.cpp Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
skeleton_2d.h Use local vector for skeleton 2024-10-02 20:38:40 +03:00
sprite_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
sprite_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
tile_map_layer.cpp Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated 2024-11-11 13:29:38 +01:00
tile_map_layer.h Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated 2024-11-11 13:29:38 +01:00
tile_map.compat.inc
tile_map.cpp Fix setting TileMap data compatibility format broken by #98898. 2024-11-15 01:20:30 +00:00
tile_map.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
touch_screen_button.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
touch_screen_button.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
visible_on_screen_notifier_2d.h Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00