godot/version.py
Joost Heitbrink dc61323b2c PCK: Set VERSION_PATCH in header, factor out header magic
Unify pack file version and magic to avoid hardcoded literals.

`version.py` now always includes `patch` even for the first release in
a new stable branch (e.g. 3.2). The public name stays without the patch
number, but `Engine.get_version_info()` already included `patch == 0`,
and we can remove some extra handling of undefined `VERSION_PATCH` this
way.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-06 13:13:17 +01:00

10 lines
156 B
Python

short_name = "godot"
name = "Godot Engine"
major = 3
minor = 2
patch = 0
status = "beta"
module_config = ""
year = 2020
website = "https://godotengine.org"