godot/core/object
2022-12-13 10:54:29 +11:00
..
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
class_db.h Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
make_virtuals.py Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h Fix const qualifier for parameters in GDExtension api functions 2022-12-02 23:00:01 +01:00
object_id.h
object.cpp Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
object.h Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension 2022-12-12 11:43:59 +01:00
ref_counted.cpp
ref_counted.h Improve logic around using Ref<T> with GDExtension virtual functions 2022-12-13 10:54:29 +11:00
script_language_extension.cpp
script_language_extension.h Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
script_language.cpp Fixes inability to assign script after clearing 2022-11-21 19:43:46 -05:00
script_language.h
SCsub
undo_redo.cpp Fix nested actions in EditorUndoRedoManager 2022-10-28 02:54:55 +02:00
undo_redo.h Fix nested actions in EditorUndoRedoManager 2022-10-28 02:54:55 +02:00
worker_thread_pool.cpp Fixes HashMap::erase related race condition in WorkerThreadPool when Physics 2D or 3D is selected to run on a separate thread. 2022-10-20 17:47:20 +01:00
worker_thread_pool.h