godot/scene
Rémi Verschelde 75ef6e486c
Merge pull request #77735 from AThousandShips/node_array_fix
Fix export of `Array[Node]`
2023-06-20 00:04:01 +02:00
..
2d Fix NavigationAgent2D path debug hidden behind canvas items 2023-06-19 15:43:35 +02:00
3d Merge pull request #77465 from lyuma/ik_skeleton_reference_bug 2023-06-20 00:02:47 +02:00
animation Use get_node_or_null when null checks are present 2023-06-10 13:22:56 +02:00
audio
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Fix focusloss of non-exclusive AcceptDialog with close_on_escape 2023-06-17 11:05:36 +02:00
main Merge pull request #75459 from kleonc/node-fix-find-children 2023-06-19 22:33:46 +02:00
resources Merge pull request #77735 from AThousandShips/node_array_fix 2023-06-20 00:04:01 +02:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub