..
canvas_item.cpp
Remove first_draw
and reset visibility when entering tree
2022-07-28 12:35:47 +08:00
canvas_item.h
Remove first_draw
and reset visibility when entering tree
2022-07-28 12:35:47 +08:00
canvas_layer.cpp
Add Vector2/3 linking to more properties
2022-06-14 09:33:44 -05:00
canvas_layer.h
Added show and hide methods and updated doc API.
2022-02-15 11:37:41 -03:00
http_request.cpp
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
http_request.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
instance_placeholder.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
instance_placeholder.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
missing_node.cpp
Add a new HashMap implementation
2022-05-12 11:21:29 +02:00
missing_node.h
Add a new HashMap implementation
2022-05-12 11:21:29 +02:00
multiplayer_api.cpp
[MP] Fix variant serialization after variant size change.
2022-08-24 19:46:55 +02:00
multiplayer_api.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
multiplayer_peer.cpp
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
multiplayer_peer.h
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
node.cpp
move rpc and rpc_id implementations back to header
2022-08-02 18:35:29 -05:00
node.h
move rpc and rpc_id implementations back to header
2022-08-02 18:35:29 -05:00
resource_preloader.cpp
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
2022-08-08 16:36:01 +03:00
resource_preloader.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
scene_tree.cpp
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
scene_tree.h
Set initial SceneTree processes times to 0.0
2022-07-17 08:51:25 +01:00
SCsub
shader_globals_override.cpp
Rename RenderingServer global shader uniform methods to be more explicit
2022-07-28 18:46:59 +02:00
shader_globals_override.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
timer.cpp
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
timer.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
viewport.cpp
Fix some bugs with Window
s
2022-08-05 02:25:15 -03:00
viewport.h
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
2022-07-28 17:51:13 +02:00
window.cpp
Fix some bugs with Window
s
2022-08-05 02:25:15 -03:00
window.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00