godot/modules/multiplayer
Fabio Alessandrelli c1c6911b5c [MP] Improve ReplicationEditor UX
Use an option button for the replication mode making sync and watch (now
"Always" and "On Change") mutually exclusive.
2023-08-30 15:37:42 +02:00
..
doc_classes [MP] Make replication mode an enum + optimizations 2023-08-30 15:00:39 +02:00
editor [MP] Improve ReplicationEditor UX 2023-08-30 15:37:42 +02:00
config.py
multiplayer_debugger.cpp
multiplayer_debugger.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
multiplayer_spawner.cpp Do not serialize MultiplayerSpawner.spawn_function 2023-06-18 17:58:47 +02:00
multiplayer_spawner.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
multiplayer_synchronizer.cpp [MP] Use get/set indexed in MultiplayerSynchronizer 2023-07-14 20:50:55 +02:00
multiplayer_synchronizer.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h
scene_cache_interface.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
scene_cache_interface.h
scene_multiplayer.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
scene_multiplayer.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
scene_replication_config.cpp [MP] Make replication mode an enum + optimizations 2023-08-30 15:00:39 +02:00
scene_replication_config.h [MP] Make replication mode an enum + optimizations 2023-08-30 15:00:39 +02:00
scene_replication_interface.cpp [MP] Fix crash when sending multiple delta variants. 2023-06-11 13:43:49 +02:00
scene_replication_interface.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
scene_rpc_interface.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
scene_rpc_interface.h
SCsub