godot/editor/import
2021-07-24 14:56:53 -04:00
..
atlas_import_failed.xpm
collada.cpp
collada.h
editor_import_collada.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
resource_importer_bitmask.h
resource_importer_csv_translation.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
resource_importer_csv_translation.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
resource_importer_layered_texture.h
resource_importer_obj.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
resource_importer_obj.h
resource_importer_scene.cpp Fix scene import following List iterator changes 2021-07-24 14:56:53 -04:00
resource_importer_scene.h Expose an ImportOrder enum in ResourceImporter 2021-07-23 12:12:25 +02:00
resource_importer_shader_file.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
resource_importer_texture_atlas.h
resource_importer_texture.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
resource_importer_texture.h
resource_importer_wav.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
resource_importer_wav.h
scene_import_settings.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
scene_import_settings.h
scene_importer_mesh_node_3d.cpp
scene_importer_mesh_node_3d.h
scene_importer_mesh.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
scene_importer_mesh.h
SCsub