godot/scene
Markus Sauermann 7561e176e8 Fix parent inconsistency in Node::remove_child
`NOTIFICATION_CHILD_ORDER_CHANGED` could be triggered, while there
was an inconsistent state:
- parent node no longer had child listed as child
- child node still had parent node listed as parent

Bring these two in sync, before emitting the notification.
2023-06-08 22:51:07 +02:00
..
2d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
3d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
animation Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
audio
debugger
gui Merge pull request #75746 from ajreckof/order_autocomplete 2023-06-08 18:14:31 +02:00
main Fix parent inconsistency in Node::remove_child 2023-06-08 22:51:07 +02:00
resources Fix parameters passing to add_triangle_fan method. 2023-06-08 17:45:26 +02:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp Don't disable Material and PlaceholderMaterial when disable_3d=yes 2023-05-30 11:44:21 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub