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- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'. - Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree). - Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages - Improve OK Button disablement (something should be selected) |
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editor_network_profiler.cpp | ||
editor_network_profiler.h | ||
multiplayer_editor_plugin.cpp | ||
multiplayer_editor_plugin.h | ||
replication_editor.cpp | ||
replication_editor.h |