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- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'. - Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree). - Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages - Improve OK Button disablement (something should be selected) |
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.. | ||
editor_bottom_panel.cpp | ||
editor_bottom_panel.h | ||
editor_dir_dialog.cpp | ||
editor_dir_dialog.h | ||
editor_file_dialog.cpp | ||
editor_file_dialog.h | ||
editor_object_selector.cpp | ||
editor_object_selector.h | ||
editor_run_bar.cpp | ||
editor_run_bar.h | ||
editor_scene_tabs.cpp | ||
editor_scene_tabs.h | ||
editor_spin_slider.cpp | ||
editor_spin_slider.h | ||
editor_title_bar.cpp | ||
editor_title_bar.h | ||
editor_toaster.cpp | ||
editor_toaster.h | ||
editor_validation_panel.cpp | ||
editor_validation_panel.h | ||
editor_zoom_widget.cpp | ||
editor_zoom_widget.h | ||
scene_tree_editor.cpp | ||
scene_tree_editor.h | ||
SCsub |