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animated_sprite.cpp
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Merge pull request #21780 from akien-mga/animatedsprite-deprecated
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2018-09-12 10:38:37 +02:00 |
animated_sprite.h
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Drop deprecated compatibility methods from AnimatedSprite
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2018-09-09 15:25:49 +02:00 |
area_2d.cpp
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area_2d.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
audio_stream_player_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
audio_stream_player_2d.h
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back_buffer_copy.cpp
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back_buffer_copy.h
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camera_2d.cpp
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camera_2d.h
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canvas_item.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
canvas_item.h
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Add a function to force transform update, fixes #17628
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2018-09-06 20:38:16 -03:00 |
canvas_modulate.cpp
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canvas_modulate.h
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collision_object_2d.cpp
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Improve ClassDB information for some some signal parameters
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2018-09-01 18:05:51 +08:00 |
collision_object_2d.h
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collision_polygon_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
collision_polygon_2d.h
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collision_shape_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
collision_shape_2d.h
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cpu_particles_2d.cpp
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Move ParticlesMaterial code to its own resource file
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2018-09-04 11:32:56 +02:00 |
cpu_particles_2d.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
joints_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
joints_2d.h
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light_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
light_2d.h
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light_occluder_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
light_occluder_2d.h
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line_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
line_2d.h
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line_builder.cpp
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line_builder.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
mesh_instance_2d.cpp
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mesh_instance_2d.h
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navigation2d.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
navigation2d.h
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navigation_polygon.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
navigation_polygon.h
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node_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
node_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
parallax_layer.h
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particles_2d.cpp
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Move ParticlesMaterial code to its own resource file
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2018-09-04 11:32:56 +02:00 |
particles_2d.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
path_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
path_2d.h
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path_texture.cpp
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path_texture.h
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physics_body_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
physics_body_2d.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
polygon_2d.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
polygon_2d.h
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position_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
position_2d.h
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ray_cast_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
ray_cast_2d.h
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
remote_transform_2d.cpp
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Fix transform not being applied properly after toggling remote node, fixes #17671
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2018-08-23 12:29:33 -03:00 |
remote_transform_2d.h
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screen_button.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
screen_button.h
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SCsub
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skeleton_2d.cpp
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Fix arg name in docs, some copy-paste errors
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2018-08-21 01:51:19 +07:00 |
skeleton_2d.h
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sprite.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
sprite.h
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Added a function to cache texture opacity at a pixel, and modified editor to use it.
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2018-08-23 22:11:10 -03:00 |
tile_map.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
tile_map.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visibility_notifier_2d.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
visibility_notifier_2d.h
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y_sort.cpp
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y_sort.h
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