godot/servers/rendering/renderer_rd/forward_clustered
jfons 74cdee4cb5 Add motion vectors support for MultiMeshInstance
Transparently handle changes in multimesh transforms so they get reflected in the motion vectors buffer.
2022-09-12 15:28:12 +02:00
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render_forward_clustered.cpp Add motion vectors support for MultiMeshInstance 2022-09-12 15:28:12 +02:00
render_forward_clustered.h Add motion vectors support for MultiMeshInstance 2022-09-12 15:28:12 +02:00
scene_shader_forward_clustered.cpp Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
scene_shader_forward_clustered.h Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
SCsub