.. |
gizmos
|
Split Node3DGizmos into dedicated files
|
2023-04-20 20:12:47 +02:00 |
tiles
|
Merge pull request #74264 from timothyqiu/self-awareness
|
2023-05-08 13:52:23 +02:00 |
abstract_polygon_2d_editor.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
abstract_polygon_2d_editor.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
animation_blend_space_1d_editor.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
animation_blend_space_1d_editor.h
|
|
|
animation_blend_space_2d_editor.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
animation_blend_space_2d_editor.h
|
|
|
animation_blend_tree_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
animation_blend_tree_editor_plugin.h
|
|
|
animation_library_editor.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
animation_library_editor.h
|
|
|
animation_player_editor_plugin.cpp
|
Expose interpolation methods for 3D track in Animation class
|
2023-04-25 01:45:14 +09:00 |
animation_player_editor_plugin.h
|
|
|
animation_state_machine_editor.cpp
|
Merge pull request #75759 from TokageItLab/reimplement-grouped-statemachine
|
2023-04-24 16:44:21 +02:00 |
animation_state_machine_editor.h
|
Rework StateMachine and nested StateMachine process
|
2023-04-18 19:06:51 +09:00 |
animation_tree_editor_plugin.cpp
|
Merge pull request #75759 from TokageItLab/reimplement-grouped-statemachine
|
2023-04-24 16:44:21 +02:00 |
animation_tree_editor_plugin.h
|
|
|
asset_library_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
asset_library_editor_plugin.h
|
|
|
audio_stream_editor_plugin.cpp
|
|
|
audio_stream_editor_plugin.h
|
|
|
audio_stream_randomizer_editor_plugin.cpp
|
|
|
audio_stream_randomizer_editor_plugin.h
|
|
|
bit_map_editor_plugin.cpp
|
|
|
bit_map_editor_plugin.h
|
|
|
bone_map_editor_plugin.cpp
|
|
|
bone_map_editor_plugin.h
|
|
|
camera_3d_editor_plugin.cpp
|
|
|
camera_3d_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Extract editor run toolbar into its own component
|
2023-04-19 17:12:28 +02:00 |
canvas_item_editor_plugin.h
|
Decouple EditorInterface from EditorPlugin
|
2023-04-17 21:59:09 +02:00 |
cast_2d_editor_plugin.cpp
|
Improvements and fixes based on Weblate comments
|
2023-02-13 15:22:18 +08:00 |
cast_2d_editor_plugin.h
|
|
|
collision_polygon_2d_editor_plugin.cpp
|
|
|
collision_polygon_2d_editor_plugin.h
|
|
|
collision_shape_2d_editor_plugin.cpp
|
Merge pull request #76798 from KoBeWi/race_condition_except_there_is_no_thread
|
2023-05-08 12:20:57 +02:00 |
collision_shape_2d_editor_plugin.h
|
Adds a scale_gizmo_handles entry to the Touchscreen editor settings
|
2023-05-07 15:55:28 -07:00 |
control_editor_plugin.cpp
|
|
|
control_editor_plugin.h
|
Decouple EditorInterface from EditorPlugin
|
2023-04-17 21:59:09 +02:00 |
cpu_particles_2d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
cpu_particles_2d_editor_plugin.h
|
|
|
cpu_particles_3d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
cpu_particles_3d_editor_plugin.h
|
|
|
curve_editor_plugin.cpp
|
Adds a scale_gizmo_handles entry to the Touchscreen editor settings
|
2023-05-07 15:55:28 -07:00 |
curve_editor_plugin.h
|
Adds a scale_gizmo_handles entry to the Touchscreen editor settings
|
2023-05-07 15:55:28 -07:00 |
debugger_editor_plugin.cpp
|
Rework Navigation Avoidance
|
2023-05-10 05:01:58 +02:00 |
debugger_editor_plugin.h
|
Rework Navigation Avoidance
|
2023-05-10 05:01:58 +02:00 |
dedicated_server_export_plugin.cpp
|
|
|
dedicated_server_export_plugin.h
|
|
|
editor_debugger_plugin.cpp
|
|
|
editor_debugger_plugin.h
|
|
|
editor_preview_plugins.cpp
|
|
|
editor_preview_plugins.h
|
|
|
editor_resource_conversion_plugin.cpp
|
|
|
editor_resource_conversion_plugin.h
|
|
|
font_config_plugin.cpp
|
|
|
font_config_plugin.h
|
|
|
gdextension_export_plugin.h
|
Fix GDExtensions library export when multiple architectures are set.
|
2023-02-27 17:00:38 +02:00 |
gpu_particles_2d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
gpu_particles_2d_editor_plugin.h
|
|
|
gpu_particles_3d_editor_plugin.cpp
|
|
|
gpu_particles_3d_editor_plugin.h
|
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
Decouple EditorInterface from EditorPlugin
|
2023-04-17 21:59:09 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
|
|
|
gradient_editor_plugin.cpp
|
|
|
gradient_editor_plugin.h
|
|
|
gradient_editor.cpp
|
|
|
gradient_editor.h
|
|
|
gradient_texture_2d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
gradient_texture_2d_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
input_event_editor_plugin.cpp
|
|
|
input_event_editor_plugin.h
|
|
|
light_occluder_2d_editor_plugin.cpp
|
|
|
light_occluder_2d_editor_plugin.h
|
|
|
lightmap_gi_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
lightmap_gi_editor_plugin.h
|
|
|
line_2d_editor_plugin.cpp
|
|
|
line_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
Use a SubViewport for CanvasItem inspector preview
|
2023-04-28 22:43:47 +02:00 |
material_editor_plugin.h
|
Use a SubViewport for CanvasItem inspector preview
|
2023-04-28 22:43:47 +02:00 |
mesh_editor_plugin.cpp
|
|
|
mesh_editor_plugin.h
|
|
|
mesh_instance_3d_editor_plugin.cpp
|
Merge pull request #75765 from YuriSizov/editor-node-optimize-includes
|
2023-04-11 19:40:24 +02:00 |
mesh_instance_3d_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
mesh_library_editor_plugin.cpp
|
Decouple EditorInterface from EditorPlugin
|
2023-04-17 21:59:09 +02:00 |
mesh_library_editor_plugin.h
|
|
|
multimesh_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
multimesh_editor_plugin.h
|
|
|
navigation_link_2d_editor_plugin.cpp
|
|
|
navigation_link_2d_editor_plugin.h
|
|
|
navigation_obstacle_2d_editor_plugin.cpp
|
Rework Navigation Avoidance
|
2023-05-10 05:01:58 +02:00 |
navigation_obstacle_2d_editor_plugin.h
|
Rework Navigation Avoidance
|
2023-05-10 05:01:58 +02:00 |
navigation_obstacle_3d_editor_plugin.cpp
|
Rework Navigation Avoidance
|
2023-05-10 05:01:58 +02:00 |
navigation_obstacle_3d_editor_plugin.h
|
Rework Navigation Avoidance
|
2023-05-10 05:01:58 +02:00 |
navigation_polygon_editor_plugin.cpp
|
|
|
navigation_polygon_editor_plugin.h
|
|
|
node_3d_editor_gizmos.cpp
|
Split Node3DGizmos into dedicated files
|
2023-04-20 20:12:47 +02:00 |
node_3d_editor_gizmos.h
|
Split Node3DGizmos into dedicated files
|
2023-04-20 20:12:47 +02:00 |
node_3d_editor_plugin.cpp
|
Make environment energy adjustable as a float in 3D editor's preview environment
|
2023-05-05 09:01:46 +05:30 |
node_3d_editor_plugin.h
|
Decouple EditorInterface from EditorPlugin
|
2023-04-17 21:59:09 +02:00 |
occluder_instance_3d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
occluder_instance_3d_editor_plugin.h
|
|
|
packed_scene_editor_plugin.cpp
|
|
|
packed_scene_editor_plugin.h
|
|
|
packed_scene_translation_parser_plugin.cpp
|
|
|
packed_scene_translation_parser_plugin.h
|
|
|
path_2d_editor_plugin.cpp
|
|
|
path_2d_editor_plugin.h
|
|
|
path_3d_editor_plugin.cpp
|
|
|
path_3d_editor_plugin.h
|
|
|
physical_bone_3d_editor_plugin.cpp
|
|
|
physical_bone_3d_editor_plugin.h
|
|
|
polygon_2d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
polygon_2d_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
polygon_3d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
polygon_3d_editor_plugin.h
|
|
|
resource_preloader_editor_plugin.cpp
|
Decouple EditorInterface from EditorPlugin
|
2023-04-17 21:59:09 +02:00 |
resource_preloader_editor_plugin.h
|
|
|
root_motion_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
root_motion_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
script_editor_plugin.cpp
|
Add multi window code and shader editors
|
2023-05-10 09:14:21 +02:00 |
script_editor_plugin.h
|
Add multi window code and shader editors
|
2023-05-10 09:14:21 +02:00 |
script_text_editor.cpp
|
Fix regression with right click on main selection
|
2023-05-08 21:56:16 +02:00 |
script_text_editor.h
|
Move convert_indent into CodeEdit
|
2023-05-07 13:08:37 +01:00 |
SCsub
|
Split Node3DGizmos into dedicated files
|
2023-04-20 20:12:47 +02:00 |
shader_editor_plugin.cpp
|
Add multi window code and shader editors
|
2023-05-10 09:14:21 +02:00 |
shader_editor_plugin.h
|
Add multi window code and shader editors
|
2023-05-10 09:14:21 +02:00 |
shader_file_editor_plugin.cpp
|
Add ValidatedCall to MethodBind
|
2023-04-30 20:01:26 +02:00 |
shader_file_editor_plugin.h
|
|
|
skeleton_2d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
skeleton_2d_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
skeleton_3d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
skeleton_3d_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
skeleton_ik_3d_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
skeleton_ik_3d_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
sprite_2d_editor_plugin.cpp
|
|
|
sprite_2d_editor_plugin.h
|
|
|
sprite_frames_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
sprite_frames_editor_plugin.h
|
Improve SpriteFrameEditor frame addition ordering
|
2023-03-30 18:56:46 +02:00 |
style_box_editor_plugin.cpp
|
|
|
style_box_editor_plugin.h
|
|
|
sub_viewport_preview_editor_plugin.cpp
|
|
|
sub_viewport_preview_editor_plugin.h
|
|
|
text_editor.cpp
|
Move convert_indent into CodeEdit
|
2023-05-07 13:08:37 +01:00 |
text_editor.h
|
Move convert_indent into CodeEdit
|
2023-05-07 13:08:37 +01:00 |
text_shader_editor.cpp
|
Merge pull request #73588 from smosages/resolve-display-shader-settings-in-settings-editor
|
2023-05-09 19:28:17 +02:00 |
text_shader_editor.h
|
Add shortcut for quick-toggling word wrap
|
2023-04-19 23:46:22 +02:00 |
texture_3d_editor_plugin.cpp
|
|
|
texture_3d_editor_plugin.h
|
|
|
texture_editor_plugin.cpp
|
Improve Image preview in the inspector
|
2023-02-13 23:03:38 +01:00 |
texture_editor_plugin.h
|
|
|
texture_layered_editor_plugin.cpp
|
|
|
texture_layered_editor_plugin.h
|
|
|
texture_region_editor_plugin.cpp
|
Properly remember snapping options per-project
|
2023-03-09 21:12:26 +01:00 |
texture_region_editor_plugin.h
|
|
|
theme_editor_plugin.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
theme_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
theme_editor_preview.cpp
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
theme_editor_preview.h
|
Improve includes of EditorNode (and everything else)
|
2023-04-07 18:59:49 +02:00 |
version_control_editor_plugin.cpp
|
Merge pull request #74114 from dalexeev/editor-help-enable-context-menu
|
2023-03-16 12:19:05 +01:00 |
version_control_editor_plugin.h
|
|
|
visual_shader_editor_plugin.cpp
|
Add handling of custom visual shader nodes from GDExtension
|
2023-05-06 08:19:12 +03:00 |
visual_shader_editor_plugin.h
|
Add handling of custom visual shader nodes from GDExtension
|
2023-05-06 08:19:12 +03:00 |
voxel_gi_editor_plugin.cpp
|
Decouple EditorInterface from EditorPlugin
|
2023-04-17 21:59:09 +02:00 |
voxel_gi_editor_plugin.h
|
|
|