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To support this, the rendering_context_driver_metal.h header was updated to recognise when it is included in non-Objective-C source files. |
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.. | ||
config.py | ||
lightmapper_rd.cpp | ||
lightmapper_rd.h | ||
lm_blendseams.glsl | ||
lm_common_inc.glsl | ||
lm_compute.glsl | ||
lm_raster.glsl | ||
register_types.cpp | ||
register_types.h | ||
SCsub |