godot/servers/rendering
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
..
dummy SkyShaders working 2022-05-11 21:00:21 -07:00
renderer_rd Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
storage Moved particles into ParticlesStorage 2022-04-17 13:13:22 +10:00
renderer_canvas_cull.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_canvas_cull.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_canvas_render.cpp
renderer_canvas_render.h Moved particles into ParticlesStorage 2022-04-17 13:13:22 +10:00
renderer_compositor.cpp SkyShaders working 2022-05-11 21:00:21 -07:00
renderer_compositor.h SkyShaders working 2022-05-11 21:00:21 -07:00
renderer_scene_cull.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_scene_cull.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
renderer_scene_render.h Fix "ortogonal" -> "orthogonal" typo in rasterizer code 2022-04-26 21:49:44 +02:00
renderer_scene.cpp
renderer_scene.h
renderer_storage.cpp
renderer_storage.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_thread_pool.cpp
renderer_thread_pool.h
renderer_viewport.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
renderer_viewport.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
rendering_device_binds.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
rendering_device_binds.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
rendering_device.cpp
rendering_device.h Add get_video_adapter_api_version() to RenderingServer 2022-05-03 01:18:35 +02:00
rendering_server_default.cpp Merge pull request #60643 from clayjohn/GLES3-3D 2022-05-12 21:08:02 +02:00
rendering_server_default.h Merge pull request #60643 from clayjohn/GLES3-3D 2022-05-12 21:08:02 +02:00
rendering_server_globals.cpp Moved particles into ParticlesStorage 2022-04-17 13:13:22 +10:00
rendering_server_globals.h Moved particles into ParticlesStorage 2022-04-17 13:13:22 +10:00
SCsub
shader_compiler.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_compiler.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_language.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_language.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_types.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_types.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_warnings.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader_warnings.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00