godot/servers/rendering
2024-07-23 13:44:28 +02:00
..
dummy
environment
renderer_rd Fix crash when assigning more textures than expected to texture array 2024-07-22 20:51:11 +03:00
storage
renderer_canvas_cull.cpp Add alternative pixel rounding 2024-06-29 10:33:39 -04:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_compositor.cpp fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_compositor.h fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Add warning when use FSR1 on renderer other than forward plus 2024-07-18 12:10:18 +08:00
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device_binds.cpp Remove useless instantiation in RDShaderFile::parse_versions_from_text 2024-06-27 08:57:06 +02:00
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h
rendering_device_graph.cpp
rendering_device_graph.h
rendering_device.compat.inc
rendering_device.cpp RenderingDevice: Fix getting cubemap data 2024-07-23 13:44:28 +02:00
rendering_device.h
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_language.cpp Make shaderLanguage's parser recognize sampler passed in from array 2024-07-17 16:52:44 +08:00
shader_language.h Improve code for setup of global_func_set in ShaderLanguage 2024-07-02 18:16:04 +03:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp Prevent changing some built-ins in spatial shaders 2024-06-17 19:18:14 +03:00
shader_types.h
shader_warnings.cpp
shader_warnings.h